home *** CD-ROM | disk | FTP | other *** search
/ GameStar Special 2004 March / GSSH0304CD1.iso / Freelancer / Evolutions / Evolutions.exe / FreelancerEvolutions127.zip.flmod / Freelancer - Evolutions127 / DATA / MISSIONS / npcships.ini < prev    next >
INI File  |  2003-12-22  |  104KB  |  4,033 lines

  1. [NPCShipArch]
  2. nickname = MSN01a_Liberty_Rogue
  3. loadout = MSN01a_Liberty_Rogue
  4. level = d1
  5. ship_archetype = pi_fighter
  6. pilot = MSN01a_Liberty_Rogue
  7. state_graph = FIGHTER
  8. npc_class = unlawful, FIGHTER
  9.  
  10. [NPCShipArch]
  11. nickname = MSN06_Nomad_Rhienland_Heavy_Fighter
  12. loadout = MSN06_Nomad_Rhienland_Heavy_Fighter
  13. level = d6
  14. ship_archetype = rh_elite
  15. pilot = MSN06_Nomad_Rhienland_Heavy_Fighter
  16. state_graph = FIGHTER
  17. npc_class = unlawful, elite_fighter
  18.  
  19. [NPCShipArch]
  20. nickname = MSN11_Nomad_Liberty_Light_Fighter
  21. loadout = MSN11_Nomad_Liberty_Light_Fighter
  22. level = d11
  23. ship_archetype = li_fighter
  24. pilot = MSN11_Nomad_Liberty_Light_Fighter
  25. state_graph = FIGHTER
  26. npc_class = unlawful, FIGHTER
  27.  
  28. [NPCShipArch]
  29. nickname = MSN11_Nomad_Liberty_Heavy_Fighter
  30. loadout = MSN11_Nomad_Liberty_Heavy_Fighter
  31. level = d11
  32. ship_archetype = li_elite
  33. pilot = MSN11_Nomad_Liberty_Heavy_Fighter
  34. state_graph = FIGHTER
  35. npc_class = unlawful, elite_fighter
  36.  
  37. [NPCShipArch]
  38. nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Leader
  39. loadout = MSN11_Nomad_Liberty_Heavy_Fighter_Leader
  40. level = d11
  41. ship_archetype = li_elite
  42. pilot = MSN11_Nomad_Liberty_Heavy_Fighter_Leader
  43. state_graph = FIGHTER
  44. npc_class = unlawful, elite_fighter
  45.  
  46. [NPCShipArch]
  47. nickname = MSN13_Nomad_Fighter_Populator
  48. loadout = MSN13_Nomad_Fighter_Pop
  49. level = d10
  50. ship_archetype = no_fighter
  51. pilot = MSN13_Nomad_Fighter
  52. state_graph = FIGHTER
  53. npc_class = unlawful, FIGHTER, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12
  54.  
  55. [NPCShipArch]
  56. nickname = fauxplayer
  57. loadout = msn_playerloadout_faux
  58. level = d1
  59. ship_archetype = msn_playership
  60. state_graph = FIGHTER
  61. npc_class = lawful, FIGHTER
  62.  
  63. [NPCShipArch]
  64. nickname = SETSCENE_Nomad_Fighter
  65. loadout = SETSCENE_Nomad_Fighter
  66. level = d1
  67. ship_archetype = no_fighter
  68. pilot = setscene_nomad_fighter_FP7
  69. state_graph = FIGHTER
  70. npc_class = lawful, FIGHTER
  71.  
  72. [NPCShipArch]
  73. nickname = SETSCENE_M03_Navy_Fighter
  74. loadout = SETSCENE_M03_Navy_Fighter
  75. level = d6
  76. ship_archetype = li_elite
  77. pilot = SETSCENE_M03_Navy_Fighter
  78. state_graph = FIGHTER
  79. npc_class = lawful, elite_fighter
  80.  
  81. [NPCShipArch]
  82. nickname = SETSCENE_M03_Liberty_Freighter
  83. loadout = SETSCENE_M03_Liberty_Freighter
  84. level = d1
  85. ship_archetype = li_freighter
  86. pilot = SETSCENE_M03_Liberty_Freighter
  87. state_graph = FIGHTER
  88. npc_class = lawful, freighter
  89.  
  90. [NPCShipArch]
  91. nickname = li_n_li_elite_d1-3
  92. loadout = li_n_li_elite_loadout01
  93. level = d3
  94. ship_archetype = li_elite
  95. pilot = pilot_military_med
  96. state_graph = FIGHTER
  97. npc_class = lawful, class_fighter, d1, d2, d3
  98.  
  99. [NPCShipArch]
  100. nickname = li_n_li_elite_d4
  101. loadout = li_n_li_elite_loadout01
  102. level = d4
  103. ship_archetype = li_elite
  104. pilot = pilot_military_hard
  105. state_graph = FIGHTER
  106. npc_class = lawful, class_fighter, d4
  107.  
  108. [NPCShipArch]
  109. nickname = li_n_li_elite_d5
  110. loadout = li_n_li_elite_loadout01
  111. level = d5
  112. ship_archetype = li_elite
  113. pilot = pilot_military_ace
  114. state_graph = FIGHTER
  115. npc_class = lawful, class_fighter, d5
  116.  
  117. [NPCShipArch]
  118. nickname = li_n_li_elite_d6
  119. loadout = li_n_li_elite_loadout02
  120. level = d6
  121. ship_archetype = li_elite
  122. pilot = pilot_military_med
  123. state_graph = FIGHTER
  124. npc_class = lawful, class_fighter, d6
  125.  
  126. [NPCShipArch]
  127. nickname = li_n_li_elite_d7
  128. loadout = li_n_li_elite_loadout02
  129. level = d7
  130. ship_archetype = li_elite
  131. pilot = pilot_military_hard
  132. state_graph = FIGHTER
  133. npc_class = lawful, class_fighter, d7
  134.  
  135. [NPCShipArch]
  136. nickname = li_n_li_elite_d8
  137. loadout = li_n_li_elite_loadout02
  138. level = d8
  139. ship_archetype = li_elite
  140. pilot = pilot_military_ace
  141. state_graph = FIGHTER
  142. npc_class = lawful, class_fighter, d8
  143.  
  144. [NPCShipArch]
  145. nickname = li_n_li_elite_d9
  146. loadout = li_n_li_elite_loadout03
  147. level = d9
  148. ship_archetype = li_elite
  149. pilot = pilot_military_med
  150. state_graph = FIGHTER
  151. npc_class = lawful, class_fighter, d9
  152.  
  153. [NPCShipArch]
  154. nickname = li_n_li_elite_d10
  155. loadout = li_n_li_elite_loadout03
  156. level = d10
  157. ship_archetype = li_elite
  158. pilot = pilot_military_hard
  159. state_graph = FIGHTER
  160. npc_class = lawful, class_fighter, d10
  161.  
  162. [NPCShipArch]
  163. nickname = li_n_li_elite_d11-19
  164. loadout = li_n_li_elite_loadout03
  165. level = d11
  166. ship_archetype = li_elite
  167. pilot = pilot_military_ace
  168. state_graph = FIGHTER
  169. npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  170.  
  171. [NPCShipArch]
  172. nickname = li_n_cruiser_d22
  173. loadout = li_n_li_cruiser
  174. level = d22
  175. ship_archetype = li_cruiser
  176. pilot = cruiser_default
  177. state_graph = CRUISER
  178. npc_class = lawful, CRUISER, d22
  179.  
  180. [NPCShipArch]
  181. nickname = li_n_dreadnought_d25
  182. loadout = li_n_li_dreadnought
  183. level = d25
  184. ship_archetype = li_dreadnought
  185. pilot = cruiser_default
  186. state_graph = CRUISER
  187. npc_class = lawful, battleship, d25
  188.  
  189. [NPCShipArch]
  190. nickname = li_p_li_fighter_d1-2
  191. loadout = li_p_li_fighter_loadout01
  192. level = d2
  193. ship_archetype = li_fighter
  194. pilot = pilot_police_med
  195. state_graph = FIGHTER
  196. npc_class = lawful, class_fighter, d1, d2
  197.  
  198. [NPCShipArch]
  199. nickname = li_p_li_fighter_d3
  200. loadout = li_p_li_fighter_loadout01
  201. level = d3
  202. ship_archetype = li_fighter
  203. pilot = pilot_police_hard
  204. state_graph = FIGHTER
  205. npc_class = lawful, class_fighter, d3
  206.  
  207. [NPCShipArch]
  208. nickname = li_p_li_fighter_d4-19
  209. loadout = li_p_li_fighter_loadout01
  210. level = d4
  211. ship_archetype = li_fighter
  212. pilot = pilot_police_ace
  213. state_graph = FIGHTER
  214. npc_class = lawful, class_fighter, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  215.  
  216. [NPCShipArch]
  217. nickname = li_p_ge_armored_d2
  218. loadout = li_p_ge_armored_loadout01
  219. level = d2
  220. ship_archetype = ge_armored
  221. pilot = transport_med
  222. state_graph = TRANSPORT
  223. npc_class = lawful, class_armored, d1, d2
  224.  
  225. [NPCShipArch]
  226. nickname = li_p_ge_armored_d3
  227. loadout = li_p_ge_armored_loadout01
  228. level = d3
  229. ship_archetype = ge_armored
  230. pilot = transport_hard
  231. state_graph = TRANSPORT
  232. npc_class = lawful, class_armored, d3
  233.  
  234. [NPCShipArch]
  235. nickname = li_p_ge_armored_d4
  236. loadout = li_p_ge_armored_loadout01
  237. level = d4
  238. ship_archetype = ge_armored
  239. pilot = transport_ace
  240. state_graph = TRANSPORT
  241. npc_class = lawful, class_armored, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  242.  
  243. [NPCShipArch]
  244. nickname = ku_n_ku_elite_d1-8
  245. loadout = ku_n_ku_elite_loadout01
  246. level = d8
  247. ship_archetype = ku_elite
  248. pilot = pilot_military_easy
  249. state_graph = FIGHTER
  250. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8
  251.  
  252. [NPCShipArch]
  253. nickname = ku_n_ku_elite_d9
  254. loadout = ku_n_ku_elite_loadout01
  255. level = d9
  256. ship_archetype = ku_elite
  257. pilot = pilot_military_med
  258. state_graph = FIGHTER
  259. npc_class = lawful, class_fighter, d9
  260.  
  261. [NPCShipArch]
  262. nickname = ku_n_ku_elite_d10
  263. loadout = ku_n_ku_elite_loadout01
  264. level = d10
  265. ship_archetype = ku_elite
  266. pilot = pilot_military_hard
  267. state_graph = FIGHTER
  268. npc_class = lawful, class_fighter, d10
  269.  
  270. [NPCShipArch]
  271. nickname = ku_n_ku_elite_d11-19
  272. loadout = ku_n_ku_elite_loadout01
  273. level = d11
  274. ship_archetype = ku_elite
  275. pilot = pilot_military_ace
  276. state_graph = FIGHTER
  277. npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  278.  
  279. [NPCShipArch]
  280. nickname = ku_n_ku_gunboat_d1-9
  281. loadout = ku_n_ku_gunboat_loadout01
  282. level = d9
  283. ship_archetype = ku_gunboat
  284. pilot = gunboat_default
  285. state_graph = GUNBOAT
  286. npc_class = lawful, class_gunboat, d1, d2, d3, d4, d5, d6, d7, d8, d9
  287.  
  288. [NPCShipArch]
  289. nickname = ku_n_ku_gunboat_d10-19
  290. loadout = ku_n_ku_gunboat_loadout01
  291. level = d10
  292. ship_archetype = ku_gunboat
  293. pilot = gunboat_default
  294. state_graph = GUNBOAT
  295. npc_class = lawful, class_gunboat, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  296.  
  297. [NPCShipArch]
  298. nickname = ku_n_destroyer_d22
  299. loadout = ku_destroyer
  300. level = d22
  301. ship_archetype = ku_destroyer
  302. pilot = cruiser_default
  303. state_graph = CRUISER
  304. npc_class = lawful, CRUISER, d22
  305.  
  306. [NPCShipArch]
  307. nickname = ku_n_battleship_d25
  308. loadout = ku_battleship
  309. level = d25
  310. ship_archetype = ku_battleship
  311. pilot = cruiser_default
  312. state_graph = CRUISER
  313. npc_class = lawful, battleship, d25
  314.  
  315. [NPCShipArch]
  316. nickname = fc_j_ge_csv_d1
  317. loadout = fc_j_ge_csv_loadout01
  318. level = d1
  319. ship_archetype = ge_csv
  320. pilot = pilot_pirate_hard
  321. state_graph = FIGHTER
  322. npc_class = unlawful, class_fighter, d1
  323.  
  324. [NPCShipArch]
  325. nickname = fc_j_ge_csv_d2-3
  326. loadout = fc_j_ge_csv_loadout01
  327. level = d2
  328. ship_archetype = ge_csv
  329. pilot = pilot_pirate_ace
  330. state_graph = FIGHTER
  331. npc_class = unlawful, class_fighter, d2, d3
  332.  
  333. [NPCShipArch]
  334. nickname = fc_j_ge_csv_d4
  335. loadout = fc_j_ge_csv_loadout02
  336. level = d4
  337. ship_archetype = ge_csv
  338. pilot = pilot_pirate_hard
  339. state_graph = FIGHTER
  340. npc_class = unlawful, class_fighter, d4
  341.  
  342. [NPCShipArch]
  343. nickname = fc_j_ge_csv_d5-9
  344. loadout = fc_j_ge_csv_loadout02
  345. level = d5
  346. ship_archetype = ge_csv
  347. pilot = pilot_pirate_ace
  348. state_graph = FIGHTER
  349. npc_class = unlawful, class_fighter, d5, d6, d7, d8, d9
  350.  
  351. [NPCShipArch]
  352. nickname = fc_j_ge_csv_d10
  353. loadout = fc_j_ge_csv_loadout03
  354. level = d10
  355. ship_archetype = ge_csv
  356. pilot = pilot_pirate_med
  357. state_graph = FIGHTER
  358. npc_class = unlawful, class_fighter, d10
  359.  
  360. [NPCShipArch]
  361. nickname = fc_j_ge_csv_d11-19
  362. loadout = fc_j_ge_csv_loadout03
  363. level = d11
  364. ship_archetype = ge_csv
  365. pilot = pilot_pirate_hard
  366. state_graph = FIGHTER
  367. npc_class = unlawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  368.  
  369. [NPCShipArch]
  370. nickname = fc_j_ge_csv_smuggler_d1
  371. loadout = fc_j_ge_csv_loadout01s
  372. level = d1
  373. ship_archetype = ge_csv
  374. pilot = pilot_pirate_hard
  375. state_graph = FIGHTER
  376. npc_class = unlawful, class_fighter_smuggler, d1
  377.  
  378. [NPCShipArch]
  379. nickname = fc_j_ge_csv_smuggler_d2-3
  380. loadout = fc_j_ge_csv_loadout01s
  381. level = d2
  382. ship_archetype = ge_csv
  383. pilot = pilot_pirate_ace
  384. state_graph = FIGHTER
  385. npc_class = unlawful, class_fighter_smuggler, d2, d3
  386.  
  387. [NPCShipArch]
  388. nickname = fc_j_ge_csv_smuggler_d4
  389. loadout = fc_j_ge_csv_loadout02s
  390. level = d4
  391. ship_archetype = ge_csv
  392. pilot = pilot_pirate_hard
  393. state_graph = FIGHTER
  394. npc_class = unlawful, class_fighter_smuggler, d4
  395.  
  396. [NPCShipArch]
  397. nickname = fc_j_ge_csv_smuggler_d5-9
  398. loadout = fc_j_ge_csv_loadout02s
  399. level = d5
  400. ship_archetype = ge_csv
  401. pilot = pilot_pirate_ace
  402. state_graph = FIGHTER
  403. npc_class = unlawful, class_fighter_smuggler, d5, d6, d7, d8, d9
  404.  
  405. [NPCShipArch]
  406. nickname = fc_j_ge_csv_smuggler_d10
  407. loadout = fc_j_ge_csv_loadout03s
  408. level = d10
  409. ship_archetype = ge_csv
  410. pilot = pilot_pirate_med
  411. state_graph = FIGHTER
  412. npc_class = unlawful, class_fighter_smuggler, d10
  413.  
  414. [NPCShipArch]
  415. nickname = fc_j_ge_csv_smuggler_d11-19
  416. loadout = fc_j_ge_csv_loadout03s
  417. level = d11
  418. ship_archetype = ge_csv
  419. pilot = pilot_pirate_hard
  420. state_graph = FIGHTER
  421. npc_class = unlawful, class_fighter_smuggler, d11, d12, d13, d14, d15, d16, d17, d18, d19
  422.  
  423. [NPCShipArch]
  424. nickname = fc_lh_bw_fighter_d1-3
  425. loadout = fc_lh_bw_fighter_loadout01
  426. level = d3
  427. ship_archetype = bw_fighter
  428. pilot = pilot_pirate_med
  429. state_graph = FIGHTER
  430. npc_class = unlawful, class_fighter, d1, d2, d3
  431.  
  432. [NPCShipArch]
  433. nickname = fc_lh_bw_fighter_d4
  434. loadout = fc_lh_bw_fighter_loadout01
  435. level = d4
  436. ship_archetype = bw_fighter
  437. pilot = pilot_pirate_hard
  438. state_graph = FIGHTER
  439. npc_class = unlawful, class_fighter, d4
  440.  
  441. [NPCShipArch]
  442. nickname = fc_lh_bw_fighter_d5
  443. loadout = fc_lh_bw_fighter_loadout01
  444. level = d5
  445. ship_archetype = bw_fighter
  446. pilot = pilot_pirate_ace
  447. state_graph = FIGHTER
  448. npc_class = unlawful, class_fighter, d5
  449.  
  450. [NPCShipArch]
  451. nickname = fc_lh_bw_fighter_d6
  452. loadout = fc_lh_bw_fighter_loadout02
  453. level = d6
  454. ship_archetype = bw_fighter
  455. pilot = pilot_pirate_med
  456. state_graph = FIGHTER
  457. npc_class = unlawful, class_fighter, d6
  458.  
  459. [NPCShipArch]
  460. nickname = fc_lh_bw_fighter_d7
  461. loadout = fc_lh_bw_fighter_loadout02
  462. level = d7
  463. ship_archetype = bw_fighter
  464. pilot = pilot_pirate_hard
  465. state_graph = FIGHTER
  466. npc_class = unlawful, class_fighter, d7
  467.  
  468. [NPCShipArch]
  469. nickname = fc_lh_bw_fighter_d8
  470. loadout = fc_lh_bw_fighter_loadout02
  471. level = d8
  472. ship_archetype = bw_fighter
  473. pilot = pilot_pirate_ace
  474. state_graph = FIGHTER
  475. npc_class = unlawful, class_fighter, d8
  476.  
  477. [NPCShipArch]
  478. nickname = fc_lh_bw_elite_d9
  479. loadout = fc_lh_bw_elite_loadout01
  480. level = d9
  481. ship_archetype = bw_elite
  482. pilot = pilot_pirate_med
  483. state_graph = FIGHTER
  484. npc_class = unlawful, class_fighter, d9
  485.  
  486. [NPCShipArch]
  487. nickname = fc_lh_bw_elite_d10-15
  488. loadout = fc_lh_bw_elite_loadout01
  489. level = d10
  490. ship_archetype = bw_elite
  491. pilot = pilot_pirate_hard
  492. state_graph = FIGHTER
  493. npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15
  494.  
  495. [NPCShipArch]
  496. nickname = fc_lh_bw_elite_d16-19
  497. loadout = fc_lh_bw_elite2_loadout01
  498. level = d19
  499. ship_archetype = bw_elite2
  500. pilot = pilot_pirate_ace
  501. state_graph = FIGHTER
  502. npc_class = unlawful, class_fighter, d16, d17, d18, d19
  503.  
  504. [NPCShipArch]
  505. nickname = fc_lr_pi_fighter_d1
  506. loadout = fc_lr_pi_fighter_loadout01
  507. level = d1
  508. ship_archetype = pi_fighter
  509. pilot = pilot_pirate_med
  510. state_graph = FIGHTER
  511. npc_class = unlawful, class_fighter, d1
  512.  
  513. [NPCShipArch]
  514. nickname = fc_lr_pi_fighter_d2
  515. loadout = fc_lr_pi_fighter_loadout01
  516. level = d2
  517. ship_archetype = pi_fighter
  518. pilot = pilot_pirate_hard
  519. state_graph = FIGHTER
  520. npc_class = unlawful, class_fighter, d2
  521.  
  522. [NPCShipArch]
  523. nickname = fc_lr_pi_fighter_d3
  524. loadout = fc_lr_pi_fighter_loadout01
  525. level = d3
  526. ship_archetype = pi_fighter
  527. pilot = pilot_pirate_ace
  528. state_graph = FIGHTER
  529. npc_class = unlawful, class_fighter, d3
  530.  
  531. [NPCShipArch]
  532. nickname = fc_lr_pi_fighter_d4
  533. loadout = fc_lr_pi_fighter_loadout02
  534. level = d4
  535. ship_archetype = pi_fighter
  536. pilot = pilot_pirate_med
  537. state_graph = FIGHTER
  538. npc_class = unlawful, class_fighter, d4
  539.  
  540. [NPCShipArch]
  541. nickname = fc_lr_pi_fighter_d5
  542. loadout = fc_lr_pi_fighter_loadout02
  543. level = d5
  544. ship_archetype = pi_fighter
  545. pilot = pilot_pirate_hard
  546. state_graph = FIGHTER
  547. npc_class = unlawful, class_fighter, d5
  548.  
  549. [NPCShipArch]
  550. nickname = fc_lr_pi_fighter_d6
  551. loadout = fc_lr_pi_fighter_loadout02
  552. level = d6
  553. ship_archetype = pi_fighter
  554. pilot = pilot_pirate_ace
  555. state_graph = FIGHTER
  556. npc_class = unlawful, class_fighter, d6
  557.  
  558. [NPCShipArch]
  559. nickname = fc_lr_pi_elite_d7
  560. loadout = fc_lr_pi_elite_loadout01
  561. level = d7
  562. ship_archetype = pi_elite
  563. pilot = pilot_pirate_med
  564. state_graph = FIGHTER
  565. npc_class = unlawful, class_fighter, d7
  566.  
  567. [NPCShipArch]
  568. nickname = fc_lr_pi_elite_d8
  569. loadout = fc_lr_pi_elite_loadout01
  570. level = d8
  571. ship_archetype = pi_elite
  572. pilot = pilot_pirate_hard
  573. state_graph = FIGHTER
  574. npc_class = unlawful, class_fighter, d8
  575.  
  576. [NPCShipArch]
  577. nickname = fc_lr_pi_elite_d9
  578. loadout = fc_lr_pi_elite_loadout01
  579. level = d9
  580. ship_archetype = pi_elite
  581. pilot = pilot_pirate_ace
  582. state_graph = FIGHTER
  583. npc_class = unlawful, class_fighter, d9
  584.  
  585. [NPCShipArch]
  586. nickname = fc_lr_pi_elite_d10
  587. loadout = fc_lr_pi_elite_loadout02
  588. level = d10
  589. ship_archetype = pi_elite
  590. pilot = pilot_pirate_hard
  591. state_graph = FIGHTER
  592. npc_class = unlawful, class_fighter, d10
  593.  
  594. [NPCShipArch]
  595. nickname = fc_lr_pi_elite_d11-15
  596. loadout = fc_lr_pi_elite_loadout02
  597. level = d11
  598. ship_archetype = pi_elite
  599. pilot = pilot_pirate_ace
  600. state_graph = FIGHTER
  601. npc_class = unlawful, class_fighter, d11, d12, d13, d14, d15
  602.  
  603. [NPCShipArch]
  604. nickname = fc_lr_pi_elite_d16-19
  605. loadout = fc_lr_pi_elite_loadout03
  606. level = d19
  607. ship_archetype = pi_elite
  608. pilot = pilot_pirate_ace
  609. state_graph = FIGHTER
  610. npc_class = unlawful, class_fighter, d16, d17, d18, d19
  611.  
  612. [NPCShipArch]
  613. nickname = fc_lr_pi_fighter_smuggler_d1
  614. loadout = fc_lr_pi_fighter_loadout01s
  615. level = d1
  616. ship_archetype = pi_fighter
  617. pilot = pilot_pirate_med
  618. state_graph = FIGHTER
  619. npc_class = unlawful, class_fighter_smuggler, d1
  620.  
  621. [NPCShipArch]
  622. nickname = fc_lr_pi_fighter_smuggler_d2
  623. loadout = fc_lr_pi_fighter_loadout01s
  624. level = d2
  625. ship_archetype = pi_fighter
  626. pilot = pilot_pirate_hard
  627. state_graph = FIGHTER
  628. npc_class = unlawful, class_fighter_smuggler, d2
  629.  
  630. [NPCShipArch]
  631. nickname = fc_lr_pi_fighter_smuggler_d3
  632. loadout = fc_lr_pi_fighter_loadout01s
  633. level = d3
  634. ship_archetype = pi_fighter
  635. pilot = pilot_pirate_ace
  636. state_graph = FIGHTER
  637. npc_class = unlawful, class_fighter_smuggler, d3
  638.  
  639. [NPCShipArch]
  640. nickname = fc_lr_pi_fighter_smuggler_d4
  641. loadout = fc_lr_pi_fighter_loadout02s
  642. level = d4
  643. ship_archetype = pi_fighter
  644. pilot = pilot_pirate_med
  645. state_graph = FIGHTER
  646. npc_class = unlawful, class_fighter_smuggler, d4
  647.  
  648. [NPCShipArch]
  649. nickname = fc_lr_pi_fighter_smuggler_d5
  650. loadout = fc_lr_pi_fighter_loadout02s
  651. level = d5
  652. ship_archetype = pi_fighter
  653. pilot = pilot_pirate_hard
  654. state_graph = FIGHTER
  655. npc_class = unlawful, class_fighter_smuggler, d5
  656.  
  657. [NPCShipArch]
  658. nickname = fc_lr_pi_fighter_smuggler_d6
  659. loadout = fc_lr_pi_fighter_loadout02s
  660. level = d6
  661. ship_archetype = pi_fighter
  662. pilot = pilot_pirate_ace
  663. state_graph = FIGHTER
  664. npc_class = unlawful, class_fighter_smuggler, d6
  665.  
  666. [NPCShipArch]
  667. nickname = fc_lr_pi_elite_smuggler_d7
  668. loadout = fc_lr_pi_elite_loadout01s
  669. level = d7
  670. ship_archetype = pi_elite
  671. pilot = pilot_pirate_med
  672. state_graph = FIGHTER
  673. npc_class = unlawful, class_fighter_smuggler, d7
  674.  
  675. [NPCShipArch]
  676. nickname = fc_lr_pi_elite_smuggler_d8
  677. loadout = fc_lr_pi_elite_loadout01s
  678. level = d8
  679. ship_archetype = pi_elite
  680. pilot = pilot_pirate_hard
  681. state_graph = FIGHTER
  682. npc_class = unlawful, class_fighter_smuggler, d8
  683.  
  684. [NPCShipArch]
  685. nickname = fc_lr_pi_elite_smuggler_d9
  686. loadout = fc_lr_pi_elite_loadout01s
  687. level = d9
  688. ship_archetype = pi_elite
  689. pilot = pilot_pirate_ace
  690. state_graph = FIGHTER
  691. npc_class = unlawful, class_fighter_smuggler, d9
  692.  
  693. [NPCShipArch]
  694. nickname = fc_lr_pi_elite_smuggler_d10
  695. loadout = fc_lr_pi_elite_loadout02s
  696. level = d10
  697. ship_archetype = pi_elite
  698. pilot = pilot_pirate_hard
  699. state_graph = FIGHTER
  700. npc_class = unlawful, class_fighter_smuggler, d10
  701.  
  702. [NPCShipArch]
  703. nickname = fc_lr_pi_elite_smuggler_d11-19
  704. loadout = fc_lr_pi_elite_loadout02s
  705. level = d11
  706. ship_archetype = pi_elite
  707. pilot = pilot_pirate_ace
  708. state_graph = FIGHTER
  709. npc_class = unlawful, class_fighter_smuggler, d11, d12, d13, d14, d15, d16, d17, d18, d19
  710.  
  711. [NPCShipArch]
  712. nickname = fc_lr_pi_freighter_d1
  713. loadout = fc_lr_pi_freighter_loadout01
  714. level = d1
  715. ship_archetype = pi_freighter
  716. pilot = freighter_easy
  717. state_graph = FIGHTER
  718. npc_class = unlawful, class_freighter, d1
  719.  
  720. [NPCShipArch]
  721. nickname = fc_lr_pi_freighter_d2
  722. loadout = fc_lr_pi_freighter_loadout01
  723. level = d2
  724. ship_archetype = pi_freighter
  725. pilot = freighter_med
  726. state_graph = FIGHTER
  727. npc_class = unlawful, class_freighter, d2
  728.  
  729. [NPCShipArch]
  730. nickname = fc_lr_pi_freighter_d3
  731. loadout = fc_lr_pi_freighter_loadout01
  732. level = d3
  733. ship_archetype = pi_freighter
  734. pilot = freighter_hard
  735. state_graph = FIGHTER
  736. npc_class = unlawful, class_freighter, d3
  737.  
  738. [NPCShipArch]
  739. nickname = fc_lr_pi_freighter_d4-6
  740. loadout = fc_lr_pi_freighter_loadout01
  741. level = d4
  742. ship_archetype = pi_freighter
  743. pilot = freighter_ace
  744. state_graph = FIGHTER
  745. npc_class = unlawful, class_freighter, d4, d5, d6
  746.  
  747. [NPCShipArch]
  748. nickname = fc_lr_pi_freighter_d7
  749. loadout = fc_lr_pi_freighter_loadout02
  750. level = d7
  751. ship_archetype = pi_freighter
  752. pilot = freighter_med
  753. state_graph = FIGHTER
  754. npc_class = unlawful, class_freighter, d7
  755.  
  756. [NPCShipArch]
  757. nickname = fc_lr_pi_freighter_d8
  758. loadout = fc_lr_pi_freighter_loadout02
  759. level = d8
  760. ship_archetype = pi_freighter
  761. pilot = freighter_hard
  762. state_graph = FIGHTER
  763. npc_class = unlawful, class_freighter, d8
  764.  
  765. [NPCShipArch]
  766. nickname = fc_lr_pi_freighter_d9-10
  767. loadout = fc_lr_pi_freighter_loadout02
  768. level = d9
  769. ship_archetype = pi_freighter
  770. pilot = freighter_ace
  771. state_graph = FIGHTER
  772. npc_class = unlawful, class_freighter, d9, d10
  773.  
  774. [NPCShipArch]
  775. nickname = fc_lr_pi_freighter_d11-19
  776. loadout = fc_lr_pi_freighter_loadout03
  777. level = d11
  778. ship_archetype = pi_freighter
  779. pilot = freighter_ace
  780. state_graph = FIGHTER
  781. npc_class = unlawful, class_freighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  782.  
  783. [NPCShipArch]
  784. nickname = fc_lr_pi_freighter_smuggler_d1
  785. loadout = fc_lr_pi_freighter_loadout01
  786. level = d1
  787. ship_archetype = pi_freighter
  788. pilot = freighter_easy
  789. state_graph = FIGHTER
  790. npc_class = unlawful, class_freighter_smuggler, d1
  791.  
  792. [NPCShipArch]
  793. nickname = fc_lr_pi_freighter_smuggler_d2
  794. loadout = fc_lr_pi_freighter_loadout01
  795. level = d2
  796. ship_archetype = pi_freighter
  797. pilot = freighter_med
  798. state_graph = FIGHTER
  799. npc_class = unlawful, class_freighter_smuggler, d2
  800.  
  801. [NPCShipArch]
  802. nickname = fc_lr_pi_freighter_smuggler_d3
  803. loadout = fc_lr_pi_freighter_loadout01
  804. level = d3
  805. ship_archetype = pi_freighter
  806. pilot = freighter_hard
  807. state_graph = FIGHTER
  808. npc_class = unlawful, class_freighter_smuggler, d3
  809.  
  810. [NPCShipArch]
  811. nickname = fc_lr_pi_freighter_smuggler_d4-6
  812. loadout = fc_lr_pi_freighter_loadout01
  813. level = d4
  814. ship_archetype = pi_freighter
  815. pilot = freighter_ace
  816. state_graph = FIGHTER
  817. npc_class = unlawful, class_freighter_smuggler, d4, d5, d6
  818.  
  819. [NPCShipArch]
  820. nickname = fc_lr_pi_freighter_smuggler_d7
  821. loadout = fc_lr_pi_freighter_loadout02
  822. level = d7
  823. ship_archetype = pi_freighter
  824. pilot = freighter_med
  825. state_graph = FIGHTER
  826. npc_class = unlawful, class_freighter_smuggler, d7
  827.  
  828. [NPCShipArch]
  829. nickname = fc_lr_pi_freighter_smuggler_d8
  830. loadout = fc_lr_pi_freighter_loadout02
  831. level = d8
  832. ship_archetype = pi_freighter
  833. pilot = freighter_hard
  834. state_graph = FIGHTER
  835. npc_class = unlawful, class_freighter_smuggler, d8
  836.  
  837. [NPCShipArch]
  838. nickname = fc_lr_pi_freighter_smuggler_d9-10
  839. loadout = fc_lr_pi_freighter_loadout02
  840. level = d9
  841. ship_archetype = pi_freighter
  842. pilot = freighter_ace
  843. state_graph = FIGHTER
  844. npc_class = unlawful, class_freighter_smuggler, d9, d10
  845.  
  846. [NPCShipArch]
  847. nickname = fc_lr_pi_freighter_smuggler_d11-19
  848. loadout = fc_lr_pi_freighter_loadout03
  849. level = d11
  850. ship_archetype = pi_freighter
  851. pilot = freighter_ace
  852. state_graph = FIGHTER
  853. npc_class = unlawful, class_freighter_smuggler, d11, d12, d13, d14, d15, d16, d17, d18, d19
  854.  
  855. [NPCShipArch]
  856. nickname = fc_ou_bw_fighter_d1-4
  857. loadout = fc_ou_bw_fighter_loadout01
  858. level = d4
  859. ship_archetype = bw_fighter
  860. pilot = pilot_outcast_hard
  861. state_graph = FIGHTER
  862. npc_class = unlawful, class_fighter, d1, d2, d3, d4
  863.  
  864. [NPCShipArch]
  865. nickname = fc_ou_bw_fighter_d5
  866. loadout = fc_ou_bw_fighter_loadout01
  867. level = d5
  868. ship_archetype = bw_fighter
  869. pilot = pilot_outcast_ace
  870. state_graph = FIGHTER
  871. npc_class = unlawful, class_fighter, d5
  872.  
  873. [NPCShipArch]
  874. nickname = fc_ou_bw_fighter_d6
  875. loadout = fc_ou_bw_fighter_loadout02
  876. level = d6
  877. ship_archetype = bw_fighter
  878. pilot = pilot_outcast_med
  879. state_graph = FIGHTER
  880. npc_class = unlawful, class_fighter, d6
  881.  
  882. [NPCShipArch]
  883. nickname = fc_ou_bw_fighter_d7
  884. loadout = fc_ou_bw_fighter_loadout02
  885. level = d7
  886. ship_archetype = bw_fighter
  887. pilot = pilot_outcast_hard
  888. state_graph = FIGHTER
  889. npc_class = unlawful, class_fighter, d7
  890.  
  891. [NPCShipArch]
  892. nickname = fc_ou_bw_fighter_d8
  893. loadout = fc_ou_bw_fighter_loadout02
  894. level = d8
  895. ship_archetype = bw_fighter
  896. pilot = pilot_outcast_ace
  897. state_graph = FIGHTER
  898. npc_class = unlawful, class_fighter, d8
  899.  
  900. [NPCShipArch]
  901. nickname = fc_ou_bw_elite_d9
  902. loadout = fc_ou_bw_elite_loadout01
  903. level = d9
  904. ship_archetype = bw_elite
  905. pilot = pilot_outcast_med
  906. state_graph = FIGHTER
  907. npc_class = unlawful, class_fighter, d9
  908.  
  909. [NPCShipArch]
  910. nickname = fc_ou_bw_elite_d10
  911. loadout = fc_ou_bw_elite_loadout01
  912. level = d10
  913. ship_archetype = bw_elite
  914. pilot = pilot_outcast_hard
  915. state_graph = FIGHTER
  916. npc_class = unlawful, class_fighter, d10
  917.  
  918. [NPCShipArch]
  919. nickname = fc_ou_bw_elite_d11
  920. loadout = fc_ou_bw_elite_loadout01
  921. level = d11
  922. ship_archetype = bw_elite
  923. pilot = pilot_outcast_ace
  924. state_graph = FIGHTER
  925. npc_class = unlawful, class_fighter, d11
  926.  
  927. [NPCShipArch]
  928. nickname = fc_ou_bw_elite_d12
  929. loadout = fc_ou_bw_elite_loadout02
  930. level = d12
  931. ship_archetype = bw_elite
  932. pilot = pilot_outcast_med
  933. state_graph = FIGHTER
  934. npc_class = unlawful, class_fighter, d12
  935.  
  936. [NPCShipArch]
  937. nickname = fc_ou_bw_elite_d13
  938. loadout = fc_ou_bw_elite_loadout02
  939. level = d13
  940. ship_archetype = bw_elite
  941. pilot = pilot_outcast_hard
  942. state_graph = FIGHTER
  943. npc_class = unlawful, class_fighter, d13
  944.  
  945. [NPCShipArch]
  946. nickname = fc_ou_bw_elite_d14
  947. loadout = fc_ou_bw_elite_loadout02
  948. level = d14
  949. ship_archetype = bw_elite
  950. pilot = pilot_outcast_ace
  951. state_graph = FIGHTER
  952. npc_class = unlawful, class_fighter, d14
  953.  
  954. [NPCShipArch]
  955. nickname = fc_ou_bw_elite2_d15
  956. loadout = fc_ou_bw_elite2_loadout01
  957. level = d15
  958. ship_archetype = bw_elite2
  959. pilot = pilot_outcast_med
  960. state_graph = FIGHTER
  961. npc_class = unlawful, class_fighter, d15
  962.  
  963. [NPCShipArch]
  964. nickname = fc_ou_bw_elite2_d16
  965. loadout = fc_ou_bw_elite2_loadout01
  966. level = d16
  967. ship_archetype = bw_elite2
  968. pilot = pilot_outcast_hard
  969. state_graph = FIGHTER
  970. npc_class = unlawful, class_fighter, d16
  971.  
  972. [NPCShipArch]
  973. nickname = fc_ou_bw_elite2_d17
  974. loadout = fc_ou_bw_elite2_loadout01
  975. level = d17
  976. ship_archetype = bw_elite2
  977. pilot = pilot_outcast_ace
  978. state_graph = FIGHTER
  979. npc_class = unlawful, class_fighter, d17
  980.  
  981. [NPCShipArch]
  982. nickname = fc_ou_bw_elite2_d18
  983. loadout = fc_ou_bw_elite2_loadout02
  984. level = d18
  985. ship_archetype = bw_elite2
  986. pilot = pilot_outcast_hard
  987. state_graph = FIGHTER
  988. npc_class = unlawful, class_fighter, d18
  989.  
  990. [NPCShipArch]
  991. nickname = fc_ou_bw_elite2_d19
  992. loadout = fc_ou_bw_elite2_loadout02
  993. level = d19
  994. ship_archetype = bw_elite2
  995. pilot = pilot_outcast_ace
  996. state_graph = FIGHTER
  997. npc_class = unlawful, class_fighter, d19
  998.  
  999. [NPCShipArch]
  1000. nickname = fc_x_ge_fighter_d1-2
  1001. loadout = fc_x_ge_fighter_loadout01
  1002. level = d2
  1003. ship_archetype = ge_fighter
  1004. pilot = pilot_xenos_hard
  1005. state_graph = FIGHTER
  1006. npc_class = unlawful, class_fighter, d1, d2
  1007.  
  1008. [NPCShipArch]
  1009. nickname = fc_x_ge_fighter_d3
  1010. loadout = fc_x_ge_fighter_loadout01
  1011. level = d3
  1012. ship_archetype = ge_fighter
  1013. pilot = pilot_xenos_ace
  1014. state_graph = FIGHTER
  1015. npc_class = unlawful, class_fighter, d3
  1016.  
  1017. [NPCShipArch]
  1018. nickname = fc_x_ge_fighter2_d4-7
  1019. loadout = fc_x_ge_fighter2_loadout01
  1020. level = d4
  1021. ship_archetype = ge_fighter2
  1022. pilot = pilot_xenos_easy
  1023. state_graph = FIGHTER
  1024. npc_class = unlawful, class_fighter, d4, d5, d6, d7
  1025.  
  1026. [NPCShipArch]
  1027. nickname = fc_x_ge_fighter4_d8
  1028. loadout = fc_x_ge_fighter4_loadout01
  1029. level = d8
  1030. ship_archetype = ge_fighter4
  1031. pilot = pilot_xenos_easy
  1032. state_graph = FIGHTER
  1033. npc_class = unlawful, class_fighter, d8
  1034.  
  1035. [NPCShipArch]
  1036. nickname = fc_x_ge_fighter4_d9
  1037. loadout = fc_x_ge_fighter4_loadout01
  1038. level = d9
  1039. ship_archetype = ge_fighter4
  1040. pilot = pilot_xenos_med
  1041. state_graph = FIGHTER
  1042. npc_class = unlawful, class_fighter, d9
  1043.  
  1044. [NPCShipArch]
  1045. nickname = fc_x_ge_fighter4_d10
  1046. loadout = fc_x_ge_fighter4_loadout01
  1047. level = d10
  1048. ship_archetype = ge_fighter4
  1049. pilot = pilot_xenos_hard
  1050. state_graph = FIGHTER
  1051. npc_class = unlawful, class_fighter, d10
  1052.  
  1053. [NPCShipArch]
  1054. nickname = fc_x_ge_fighter4_d11-18
  1055. loadout = fc_x_ge_fighter5_loadout01
  1056. level = d11
  1057. ship_archetype = ge_fighter5
  1058. pilot = pilot_military_ace
  1059. state_graph = FIGHTER
  1060. npc_class = unlawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18
  1061.  
  1062. [NPCShipArch]
  1063. nickname = fc_x_ge_fighter4_d19
  1064. loadout = fc_x_ge_fighter6_loadout01
  1065. level = d19
  1066. ship_archetype = ge_fighter6
  1067. pilot = pilot_military_ace
  1068. state_graph = FIGHTER
  1069. npc_class = unlawful, class_fighter, d19
  1070.  
  1071. [NPCShipArch]
  1072. nickname = gd_bh_bh_fighter_d1
  1073. loadout = gd_bh_bh_fighter_loadout01
  1074. level = d1
  1075. ship_archetype = bh_fighter
  1076. pilot = pilot_bh_med
  1077. state_graph = FIGHTER
  1078. npc_class = lawful, class_fighter, d1
  1079.  
  1080. [NPCShipArch]
  1081. nickname = gd_bh_bh_fighter_d2
  1082. loadout = gd_bh_bh_fighter_loadout01
  1083. level = d2
  1084. ship_archetype = bh_fighter
  1085. pilot = pilot_bh_hard
  1086. state_graph = FIGHTER
  1087. npc_class = lawful, class_fighter, d2
  1088.  
  1089. [NPCShipArch]
  1090. nickname = gd_bh_bh_fighter_d3
  1091. loadout = gd_bh_bh_fighter_loadout01
  1092. level = d3
  1093. ship_archetype = bh_fighter
  1094. pilot = pilot_bh_ace
  1095. state_graph = FIGHTER
  1096. npc_class = lawful, class_fighter, d3
  1097.  
  1098. [NPCShipArch]
  1099. nickname = gd_bh_bh_fighter_d4
  1100. loadout = gd_bh_bh_fighter_loadout02
  1101. level = d4
  1102. ship_archetype = bh_fighter
  1103. pilot = pilot_bh_med
  1104. state_graph = FIGHTER
  1105. npc_class = lawful, class_fighter, d4
  1106.  
  1107. [NPCShipArch]
  1108. nickname = gd_bh_bh_fighter_d5
  1109. loadout = gd_bh_bh_fighter_loadout02
  1110. level = d5
  1111. ship_archetype = bh_fighter
  1112. pilot = pilot_bh_hard
  1113. state_graph = FIGHTER
  1114. npc_class = lawful, class_fighter, d5
  1115.  
  1116. [NPCShipArch]
  1117. nickname = gd_bh_bh_fighter_d6
  1118. loadout = gd_bh_bh_fighter_loadout02
  1119. level = d6
  1120. ship_archetype = bh_fighter
  1121. pilot = pilot_bh_ace
  1122. state_graph = FIGHTER
  1123. npc_class = lawful, class_fighter, d6
  1124.  
  1125. [NPCShipArch]
  1126. nickname = gd_bh_bh_elite_d7
  1127. loadout = gd_bh_bh_elite_loadout01
  1128. level = d7
  1129. ship_archetype = bh_elite
  1130. pilot = pilot_bh_med
  1131. state_graph = FIGHTER
  1132. npc_class = lawful, class_fighter, d7
  1133.  
  1134. [NPCShipArch]
  1135. nickname = gd_bh_bh_elite_d8
  1136. loadout = gd_bh_bh_elite_loadout01
  1137. level = d8
  1138. ship_archetype = bh_elite
  1139. pilot = pilot_bh_hard
  1140. state_graph = FIGHTER
  1141. npc_class = lawful, class_fighter, d8
  1142.  
  1143. [NPCShipArch]
  1144. nickname = gd_bh_bh_elite_d9
  1145. loadout = gd_bh_bh_elite_loadout01
  1146. level = d9
  1147. ship_archetype = bh_elite
  1148. pilot = pilot_bh_ace
  1149. state_graph = FIGHTER
  1150. npc_class = lawful, class_fighter, d9
  1151.  
  1152. [NPCShipArch]
  1153. nickname = gd_bh_bh_elite_d10
  1154. loadout = gd_bh_bh_elite_loadout02
  1155. level = d10
  1156. ship_archetype = bh_elite
  1157. pilot = pilot_bh_med
  1158. state_graph = FIGHTER
  1159. npc_class = lawful, class_fighter, d10
  1160.  
  1161. [NPCShipArch]
  1162. nickname = gd_bh_bh_elite_d11
  1163. loadout = gd_bh_bh_elite_loadout02
  1164. level = d11
  1165. ship_archetype = bh_elite
  1166. pilot = pilot_bh_hard
  1167. state_graph = FIGHTER
  1168. npc_class = lawful, class_fighter, d11
  1169.  
  1170. [NPCShipArch]
  1171. nickname = gd_bh_bh_elite_d12
  1172. loadout = gd_bh_bh_elite_loadout02
  1173. level = d12
  1174. ship_archetype = bh_elite
  1175. pilot = pilot_bh_ace
  1176. state_graph = FIGHTER
  1177. npc_class = lawful, class_fighter, d12
  1178.  
  1179. [NPCShipArch]
  1180. nickname = gd_bh_bh_elite2_d13
  1181. loadout = gd_bh_bh_elite2_loadout01
  1182. level = d13
  1183. ship_archetype = bh_elite2
  1184. pilot = pilot_bh_med
  1185. state_graph = FIGHTER
  1186. npc_class = lawful, class_fighter, d13
  1187.  
  1188. [NPCShipArch]
  1189. nickname = gd_bh_bh_elite2_d14
  1190. loadout = gd_bh_bh_elite2_loadout01
  1191. level = d14
  1192. ship_archetype = bh_elite2
  1193. pilot = pilot_bh_hard
  1194. state_graph = FIGHTER
  1195. npc_class = lawful, class_fighter, d14
  1196.  
  1197. [NPCShipArch]
  1198. nickname = gd_bh_bh_elite2_d15
  1199. loadout = gd_bh_bh_elite2_loadout01
  1200. level = d15
  1201. ship_archetype = bh_elite2
  1202. pilot = pilot_bh_ace
  1203. state_graph = FIGHTER
  1204. npc_class = lawful, class_fighter, d15
  1205.  
  1206. [NPCShipArch]
  1207. nickname = gd_bh_bh_elite2_d16
  1208. loadout = gd_bh_bh_elite2_loadout02
  1209. level = d16
  1210. ship_archetype = bh_elite2
  1211. pilot = pilot_bh_easy
  1212. state_graph = FIGHTER
  1213. npc_class = lawful, class_fighter, d16
  1214.  
  1215. [NPCShipArch]
  1216. nickname = gd_bh_bh_elite2_d17
  1217. loadout = gd_bh_bh_elite2_loadout02
  1218. level = d17
  1219. ship_archetype = bh_elite2
  1220. pilot = pilot_bh_med
  1221. state_graph = FIGHTER
  1222. npc_class = lawful, class_fighter, d17
  1223.  
  1224. [NPCShipArch]
  1225. nickname = gd_bh_bh_elite2_d18
  1226. loadout = gd_bh_bh_elite2_loadout02
  1227. level = d18
  1228. ship_archetype = bh_elite2
  1229. pilot = pilot_bh_hard
  1230. state_graph = FIGHTER
  1231. npc_class = lawful, class_fighter, d18
  1232.  
  1233. [NPCShipArch]
  1234. nickname = gd_bh_bh_elite2_d19
  1235. loadout = gd_bh_bh_elite2_loadout02
  1236. level = d19
  1237. ship_archetype = bh_elite2
  1238. pilot = pilot_bh_ace
  1239. state_graph = FIGHTER
  1240. npc_class = lawful, class_fighter, d19
  1241.  
  1242. [NPCShipArch]
  1243. nickname = fc_gc_ge_fighter_d1-2
  1244. loadout = fc_gc_ge_fighter_loadout01
  1245. level = d2
  1246. ship_archetype = ge_fighter
  1247. pilot = pilot_pirate_hard
  1248. state_graph = FIGHTER
  1249. npc_class = unlawful, class_fighter, d1, d2
  1250.  
  1251. [NPCShipArch]
  1252. nickname = fc_gc_ge_fighter_d3
  1253. loadout = fc_gc_ge_fighter_loadout01
  1254. level = d3
  1255. ship_archetype = ge_fighter
  1256. pilot = pilot_pirate_ace
  1257. state_graph = FIGHTER
  1258. npc_class = unlawful, class_fighter, d3
  1259.  
  1260. [NPCShipArch]
  1261. nickname = fc_gc_ge_fighter2_d4-8
  1262. loadout = fc_gc_ge_fighter2_loadout01
  1263. level = d4
  1264. ship_archetype = ge_fighter2
  1265. pilot = pilot_pirate_easy
  1266. state_graph = FIGHTER
  1267. npc_class = unlawful, class_fighter, d4, d5, d6, d7, d8
  1268.  
  1269. [NPCShipArch]
  1270. nickname = fc_gc_ge_fighter4_d9
  1271. loadout = fc_gc_ge_fighter4_loadout01
  1272. level = d9
  1273. ship_archetype = ge_fighter4
  1274. pilot = pilot_pirate_med
  1275. state_graph = FIGHTER
  1276. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9
  1277.  
  1278. [NPCShipArch]
  1279. nickname = fc_gc_ge_fighter4_d10
  1280. loadout = fc_gc_ge_fighter4_loadout01
  1281. level = d10
  1282. ship_archetype = ge_fighter4
  1283. pilot = pilot_pirate_hard
  1284. state_graph = FIGHTER
  1285. npc_class = unlawful, class_fighter, d10
  1286.  
  1287. [NPCShipArch]
  1288. nickname = fc_gc_ge_fighter4_d11
  1289. loadout = fc_gc_ge_fighter4_loadout01
  1290. level = d11
  1291. ship_archetype = ge_fighter4
  1292. pilot = pilot_pirate_ace
  1293. state_graph = FIGHTER
  1294. npc_class = unlawful, class_fighter, d11
  1295.  
  1296. [NPCShipArch]
  1297. nickname = fc_gc_ge_fighter5_d12-19
  1298. loadout = fc_gc_ge_fighter5_loadout01
  1299. level = d12
  1300. ship_archetype = ge_fighter5
  1301. pilot = pilot_pirate_med
  1302. state_graph = FIGHTER
  1303. npc_class = unlawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19
  1304.  
  1305. [NPCShipArch]
  1306. nickname = fc_h_ge_csv_d1-7
  1307. loadout = fc_h_ge_csv_loadout01
  1308. level = d7
  1309. ship_archetype = ge_csv
  1310. pilot = pilot_pirate_med
  1311. state_graph = FIGHTER
  1312. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7
  1313.  
  1314. [NPCShipArch]
  1315. nickname = fc_h_ge_csv_d8
  1316. loadout = fc_h_ge_csv_loadout01
  1317. level = d8
  1318. ship_archetype = ge_csv
  1319. pilot = pilot_pirate_hard
  1320. state_graph = FIGHTER
  1321. npc_class = unlawful, class_fighter, d8
  1322.  
  1323. [NPCShipArch]
  1324. nickname = fc_h_ge_csv_d9
  1325. loadout = fc_h_ge_csv_loadout01
  1326. level = d9
  1327. ship_archetype = ge_csv
  1328. pilot = pilot_pirate_ace
  1329. state_graph = FIGHTER
  1330. npc_class = unlawful, class_fighter, d9
  1331.  
  1332. [NPCShipArch]
  1333. nickname = fc_h_ge_csv_d10
  1334. loadout = fc_h_ge_csv_loadout02
  1335. level = d10
  1336. ship_archetype = ge_csv
  1337. pilot = pilot_pirate_med
  1338. state_graph = FIGHTER
  1339. npc_class = unlawful, class_fighter, d10
  1340.  
  1341. [NPCShipArch]
  1342. nickname = fc_h_ge_csv_d11
  1343. loadout = fc_h_ge_csv_loadout02
  1344. level = d11
  1345. ship_archetype = ge_csv
  1346. pilot = pilot_pirate_hard
  1347. state_graph = FIGHTER
  1348. npc_class = unlawful, class_fighter, d11
  1349.  
  1350. [NPCShipArch]
  1351. nickname = fc_h_ge_csv_d12-19
  1352. loadout = fc_h_ge_csv_loadout02
  1353. level = d12
  1354. ship_archetype = ge_csv
  1355. pilot = pilot_pirate_ace
  1356. state_graph = FIGHTER
  1357. npc_class = unlawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19
  1358.  
  1359. [NPCShipArch]
  1360. nickname = fc_u_ge_fighter4_d1-10
  1361. loadout = fc_u_ge_fighter4_loadout01
  1362. level = d10
  1363. ship_archetype = ge_fighter4
  1364. pilot = pilot_pirate_hard
  1365. state_graph = FIGHTER
  1366. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  1367.  
  1368. [NPCShipArch]
  1369. nickname = fc_u_ge_fighter4_d11
  1370. loadout = fc_u_ge_fighter4_loadout01
  1371. level = d11
  1372. ship_archetype = ge_fighter4
  1373. pilot = pilot_pirate_ace
  1374. state_graph = FIGHTER
  1375. npc_class = unlawful, class_fighter, d11
  1376.  
  1377. [NPCShipArch]
  1378. nickname = fc_u_ge_fighter4_d12-15
  1379. loadout = fc_u_ge_fighter5_loadout01
  1380. level = d12
  1381. ship_archetype = ge_fighter5
  1382. pilot = pilot_pirate_ace
  1383. state_graph = FIGHTER
  1384. npc_class = unlawful, class_fighter, d12, d13, d14, d15
  1385.  
  1386. [NPCShipArch]
  1387. nickname = fc_u_ge_fighter4_d16-18
  1388. loadout = fc_u_ge_fighter5_loadout01
  1389. level = d17
  1390. ship_archetype = ge_fighter5
  1391. pilot = pilot_military_ace
  1392. state_graph = FIGHTER
  1393. npc_class = unlawful, class_fighter, d16, d17, d18
  1394.  
  1395. [NPCShipArch]
  1396. nickname = fc_u_ge_fighter4_19
  1397. loadout = fc_u_ge_fighter6_loadout01
  1398. level = d19
  1399. ship_archetype = ge_fighter6
  1400. pilot = pilot_military_ace
  1401. state_graph = FIGHTER
  1402. npc_class = unlawful, class_fighter, d19
  1403.  
  1404. [NPCShipArch]
  1405. nickname = gd_im_ge_fighter2_d1-4
  1406. loadout = gd_im_ge_fighter2_loadout01
  1407. level = d4
  1408. ship_archetype = ge_fighter2
  1409. pilot = pilot_company_easy
  1410. state_graph = FIGHTER
  1411. npc_class = lawful, class_fighter, d1, d2, d3, d4
  1412.  
  1413. [NPCShipArch]
  1414. nickname = gd_im_ge_fighter2_d5
  1415. loadout = gd_im_ge_fighter2_loadout01
  1416. level = d5
  1417. ship_archetype = ge_fighter2
  1418. pilot = pilot_company_med
  1419. state_graph = FIGHTER
  1420. npc_class = lawful, class_fighter, d5
  1421.  
  1422. [NPCShipArch]
  1423. nickname = gd_im_ge_fighter2_d6
  1424. loadout = gd_im_ge_fighter2_loadout01
  1425. level = d6
  1426. ship_archetype = ge_fighter2
  1427. pilot = pilot_company_hard
  1428. state_graph = FIGHTER
  1429. npc_class = lawful, class_fighter, d6
  1430.  
  1431. [NPCShipArch]
  1432. nickname = gd_im_ge_fighter2_d7
  1433. loadout = gd_im_ge_fighter2_loadout01
  1434. level = d7
  1435. ship_archetype = ge_fighter2
  1436. pilot = pilot_company_ace
  1437. state_graph = FIGHTER
  1438. npc_class = lawful, class_fighter, d7
  1439.  
  1440. [NPCShipArch]
  1441. nickname = gd_im_ge_fighter4_d8
  1442. loadout = gd_im_ge_fighter4_loadout01
  1443. level = d8
  1444. ship_archetype = ge_fighter4
  1445. pilot = pilot_company_easy
  1446. state_graph = FIGHTER
  1447. npc_class = lawful, class_fighter, d8
  1448.  
  1449. [NPCShipArch]
  1450. nickname = gd_im_ge_fighter4_d9
  1451. loadout = gd_im_ge_fighter4_loadout01
  1452. level = d9
  1453. ship_archetype = ge_fighter4
  1454. pilot = pilot_company_med
  1455. state_graph = FIGHTER
  1456. npc_class = lawful, class_fighter, d9
  1457.  
  1458. [NPCShipArch]
  1459. nickname = gd_im_ge_fighter4_d10
  1460. loadout = gd_im_ge_fighter4_loadout01
  1461. level = d10
  1462. ship_archetype = ge_fighter4
  1463. pilot = pilot_company_hard
  1464. state_graph = FIGHTER
  1465. npc_class = lawful, class_fighter, d10
  1466.  
  1467. [NPCShipArch]
  1468. nickname = gd_im_ge_fighter4_d11
  1469. loadout = gd_im_ge_fighter4_loadout01
  1470. level = d11
  1471. ship_archetype = ge_fighter4
  1472. pilot = pilot_company_ace
  1473. state_graph = FIGHTER
  1474. npc_class = lawful, class_fighter, d11
  1475.  
  1476. [NPCShipArch]
  1477. nickname = gd_im_ge_fighter5_d12
  1478. loadout = gd_im_ge_fighter5_loadout01
  1479. level = d12
  1480. ship_archetype = ge_fighter5
  1481. pilot = pilot_company_med
  1482. state_graph = FIGHTER
  1483. npc_class = lawful, class_fighter, d12
  1484.  
  1485. [NPCShipArch]
  1486. nickname = gd_im_ge_fighter5_d13
  1487. loadout = gd_im_ge_fighter5_loadout01
  1488. level = d13
  1489. ship_archetype = ge_fighter5
  1490. pilot = pilot_company_hard
  1491. state_graph = FIGHTER
  1492. npc_class = lawful, class_fighter, d13
  1493.  
  1494. [NPCShipArch]
  1495. nickname = gd_im_ge_fighter5_d14
  1496. loadout = gd_im_ge_fighter5_loadout01
  1497. level = d14
  1498. ship_archetype = ge_fighter5
  1499. pilot = pilot_company_ace
  1500. state_graph = FIGHTER
  1501. npc_class = lawful, class_fighter, d14
  1502.  
  1503. [NPCShipArch]
  1504. nickname = gd_im_ge_fighter6_d15-19
  1505. loadout = gd_im_ge_fighter6_loadout01
  1506. level = d15
  1507. ship_archetype = ge_fighter6
  1508. pilot = pilot_company_med
  1509. state_graph = FIGHTER
  1510. npc_class = lawful, class_fighter, d15, d16, d17, d18, d19
  1511.  
  1512. [NPCShipArch]
  1513. nickname = gd_im_br_freighter_d1-4
  1514. loadout = gd_im_br_freighter_loadout01
  1515. level = d4
  1516. ship_archetype = br_freighter
  1517. pilot = freighter_easy
  1518. state_graph = FIGHTER
  1519. npc_class = lawful, class_freighter, d1, d2, d3, d4
  1520.  
  1521. [NPCShipArch]
  1522. nickname = gd_im_br_freighter_d5
  1523. loadout = gd_im_br_freighter_loadout01
  1524. level = d5
  1525. ship_archetype = br_freighter
  1526. pilot = freighter_med
  1527. state_graph = FIGHTER
  1528. npc_class = lawful, class_freighter, d5
  1529.  
  1530. [NPCShipArch]
  1531. nickname = gd_im_br_freighter_d6-19
  1532. loadout = gd_im_br_freighter_loadout01
  1533. level = d6
  1534. ship_archetype = br_freighter
  1535. pilot = freighter_hard
  1536. state_graph = FIGHTER
  1537. npc_class = lawful, class_freighter, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  1538.  
  1539. [NPCShipArch]
  1540. nickname = gd_im_ge_transport_d1-4
  1541. loadout = gd_im_ge_transport_loadout01
  1542. level = d4
  1543. ship_archetype = ge_transport
  1544. pilot = transport_hard
  1545. state_graph = TRANSPORT
  1546. npc_class = lawful, class_transport, d1, d2, d3, d4
  1547.  
  1548. [NPCShipArch]
  1549. nickname = gd_im_ge_transport_d5
  1550. loadout = gd_im_ge_transport_loadout01
  1551. level = d5
  1552. ship_archetype = ge_transport
  1553. pilot = transport_ace
  1554. state_graph = TRANSPORT
  1555. npc_class = lawful, class_transport, d5
  1556.  
  1557. [NPCShipArch]
  1558. nickname = gd_im_ge_large_transport_d5
  1559. loadout = gd_im_ge_large_transport_loadout01
  1560. level = d5
  1561. ship_archetype = ge_large_transport
  1562. pilot = transport_easiest
  1563. state_graph = TRANSPORT
  1564. npc_class = lawful, class_transport, d5
  1565.  
  1566. [NPCShipArch]
  1567. nickname = gd_im_ge_large_transport_d6
  1568. loadout = gd_im_ge_large_transport_loadout01
  1569. level = d6
  1570. ship_archetype = ge_large_transport
  1571. pilot = transport_easy
  1572. state_graph = TRANSPORT
  1573. npc_class = lawful, class_transport, d6
  1574.  
  1575. [NPCShipArch]
  1576. nickname = gd_im_ge_large_transport_d7
  1577. loadout = gd_im_ge_large_transport_loadout01
  1578. level = d7
  1579. ship_archetype = ge_large_transport
  1580. pilot = transport_med
  1581. state_graph = TRANSPORT
  1582. npc_class = lawful, class_transport, d7
  1583.  
  1584. [NPCShipArch]
  1585. nickname = gd_im_ge_large_transport_d8
  1586. loadout = gd_im_ge_large_transport_loadout01
  1587. level = d8
  1588. ship_archetype = ge_large_transport
  1589. pilot = transport_hard
  1590. state_graph = TRANSPORT
  1591. npc_class = lawful, class_transport, d8
  1592.  
  1593. [NPCShipArch]
  1594. nickname = gd_im_ge_large_transport_d9
  1595. loadout = gd_im_ge_large_transport_loadout01
  1596. level = d9
  1597. ship_archetype = ge_large_transport
  1598. pilot = transport_ace
  1599. state_graph = TRANSPORT
  1600. npc_class = lawful, class_transport, d9
  1601.  
  1602. [NPCShipArch]
  1603. nickname = gd_im_ge_train_d9
  1604. loadout = gd_im_ge_train_loadout01
  1605. level = d9
  1606. ship_archetype = ge_train
  1607. pilot = transport_easiest
  1608. state_graph = TRANSPORT
  1609. npc_class = lawful, class_transport, d9
  1610.  
  1611. [NPCShipArch]
  1612. nickname = gd_im_ge_train_d10
  1613. loadout = gd_im_ge_train_loadout01
  1614. level = d10
  1615. ship_archetype = ge_train
  1616. pilot = transport_easy
  1617. state_graph = TRANSPORT
  1618. npc_class = lawful, class_transport, d10
  1619.  
  1620. [NPCShipArch]
  1621. nickname = gd_im_ge_train_d11
  1622. loadout = gd_im_ge_train_loadout01
  1623. level = d11
  1624. ship_archetype = ge_train
  1625. pilot = transport_med
  1626. state_graph = TRANSPORT
  1627. npc_class = lawful, class_transport, d11
  1628.  
  1629. [NPCShipArch]
  1630. nickname = gd_im_ge_train_d12
  1631. loadout = gd_im_ge_train_loadout01
  1632. level = d12
  1633. ship_archetype = ge_train
  1634. pilot = transport_hard
  1635. state_graph = TRANSPORT
  1636. npc_class = lawful, class_transport, d12
  1637.  
  1638. [NPCShipArch]
  1639. nickname = gd_im_ge_train_d13
  1640. loadout = gd_im_ge_train_loadout01
  1641. level = d13
  1642. ship_archetype = ge_train
  1643. pilot = transport_ace
  1644. state_graph = TRANSPORT
  1645. npc_class = lawful, class_transport, d13
  1646.  
  1647. [NPCShipArch]
  1648. nickname = gd_im_ge_large_train_d12
  1649. loadout = gd_im_ge_large_train_loadout01
  1650. level = d12
  1651. ship_archetype = ge_large_train
  1652. pilot = transport_easy
  1653. state_graph = TRANSPORT
  1654. npc_class = lawful, class_transport, d12
  1655.  
  1656. [NPCShipArch]
  1657. nickname = gd_im_ge_large_train_d13
  1658. loadout = gd_im_ge_large_train_loadout01
  1659. level = d13
  1660. ship_archetype = ge_large_train
  1661. pilot = transport_med
  1662. state_graph = TRANSPORT
  1663. npc_class = lawful, class_transport, d13
  1664.  
  1665. [NPCShipArch]
  1666. nickname = gd_im_ge_large_train_d14-19
  1667. loadout = gd_im_ge_large_train_loadout01
  1668. level = d15
  1669. ship_archetype = ge_large_train
  1670. pilot = transport_ace
  1671. state_graph = TRANSPORT
  1672. npc_class = lawful, class_transport, d14, d15, d16, d17, d18, d19
  1673.  
  1674. [NPCShipArch]
  1675. nickname = gd_im_ge_armored_d1-12
  1676. loadout = gd_im_ge_armored_loadout01
  1677. level = d12
  1678. ship_archetype = ge_armored
  1679. pilot = transport_hard
  1680. state_graph = TRANSPORT
  1681. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12
  1682.  
  1683. [NPCShipArch]
  1684. nickname = gd_im_ge_armored_d13-19
  1685. loadout = gd_im_ge_armored_loadout01
  1686. level = d13
  1687. ship_archetype = ge_armored
  1688. pilot = transport_ace
  1689. state_graph = TRANSPORT
  1690. npc_class = lawful, class_armored, d13, d14, d15, d16, d17, d18, d19
  1691.  
  1692. [NPCShipArch]
  1693. nickname = gd_z_ge_fighter2_d1-6
  1694. loadout = gd_z_ge_fighter2_loadout01
  1695. level = d6
  1696. ship_archetype = ge_fighter2
  1697. pilot = pilot_pirate_hard
  1698. state_graph = FIGHTER
  1699. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6
  1700.  
  1701. [NPCShipArch]
  1702. nickname = gd_z_ge_fighter2_d7
  1703. loadout = gd_z_ge_fighter2_loadout01
  1704. level = d7
  1705. ship_archetype = ge_fighter2
  1706. pilot = pilot_pirate_ace
  1707. state_graph = FIGHTER
  1708. npc_class = lawful, class_fighter, d7
  1709.  
  1710. [NPCShipArch]
  1711. nickname = gd_z_ge_fighter4_d8
  1712. loadout = gd_z_ge_fighter4_loadout01
  1713. level = d8
  1714. ship_archetype = ge_fighter4
  1715. pilot = pilot_pirate_easy
  1716. state_graph = FIGHTER
  1717. npc_class = lawful, class_fighter, d8
  1718.  
  1719. [NPCShipArch]
  1720. nickname = gd_z_ge_fighter4_d9
  1721. loadout = gd_z_ge_fighter4_loadout01
  1722. level = d9
  1723. ship_archetype = ge_fighter4
  1724. pilot = pilot_pirate_med
  1725. state_graph = FIGHTER
  1726. npc_class = lawful, class_fighter, d9
  1727.  
  1728. [NPCShipArch]
  1729. nickname = gd_z_ge_fighter4_d10
  1730. loadout = gd_z_ge_fighter4_loadout01
  1731. level = d10
  1732. ship_archetype = ge_fighter4
  1733. pilot = pilot_pirate_hard
  1734. state_graph = FIGHTER
  1735. npc_class = lawful, class_fighter, d10
  1736.  
  1737. [NPCShipArch]
  1738. nickname = gd_z_ge_fighter4_d11
  1739. loadout = gd_z_ge_fighter4_loadout01
  1740. level = d11
  1741. ship_archetype = ge_fighter4
  1742. pilot = pilot_pirate_ace
  1743. state_graph = FIGHTER
  1744. npc_class = lawful, class_fighter, d11
  1745.  
  1746. [NPCShipArch]
  1747. nickname = gd_z_ge_fighter5_d12
  1748. loadout = gd_z_ge_fighter5_loadout01
  1749. level = d12
  1750. ship_archetype = ge_fighter5
  1751. pilot = pilot_pirate_med
  1752. state_graph = FIGHTER
  1753. npc_class = lawful, class_fighter, d12
  1754.  
  1755. [NPCShipArch]
  1756. nickname = gd_z_ge_fighter5_d13
  1757. loadout = gd_z_ge_fighter5_loadout01
  1758. level = d13
  1759. ship_archetype = ge_fighter5
  1760. pilot = pilot_pirate_hard
  1761. state_graph = FIGHTER
  1762. npc_class = lawful, class_fighter, d13
  1763.  
  1764. [NPCShipArch]
  1765. nickname = gd_z_ge_fighter5_d14
  1766. loadout = gd_z_ge_fighter5_loadout01
  1767. level = d14
  1768. ship_archetype = ge_fighter5
  1769. pilot = pilot_pirate_ace
  1770. state_graph = FIGHTER
  1771. npc_class = lawful, class_fighter, d14
  1772.  
  1773. [NPCShipArch]
  1774. nickname = gd_z_ge_fighter6_d15
  1775. loadout = gd_z_ge_fighter6_loadout01
  1776. level = d15
  1777. ship_archetype = ge_fighter6
  1778. pilot = pilot_pirate_med
  1779. state_graph = FIGHTER
  1780. npc_class = lawful, class_fighter, d15
  1781.  
  1782. [NPCShipArch]
  1783. nickname = gd_z_ge_fighter6_d16-19
  1784. loadout = gd_z_ge_fighter6_loadout01
  1785. level = d16
  1786. ship_archetype = ge_fighter6
  1787. pilot = pilot_pirate_hard
  1788. state_graph = FIGHTER
  1789. npc_class = lawful, class_fighter, d16, d17, d18, d19
  1790.  
  1791. [NPCShipArch]
  1792. nickname = gd_z_bw_freighter_d1-6
  1793. loadout = gd_z_bw_freighter_loadout01
  1794. level = d6
  1795. ship_archetype = bw_freighter
  1796. pilot = freighter_med
  1797. state_graph = FIGHTER
  1798. npc_class = lawful, class_freighter, d1, d2, d3, d4, d5, d6
  1799.  
  1800. [NPCShipArch]
  1801. nickname = gd_z_bw_freighter_d7
  1802. loadout = gd_z_bw_freighter_loadout01
  1803. level = d7
  1804. ship_archetype = bw_freighter
  1805. pilot = freighter_hard
  1806. state_graph = FIGHTER
  1807. npc_class = lawful, class_freighter, d7
  1808.  
  1809. [NPCShipArch]
  1810. nickname = gd_z_bw_freighter_d8
  1811. loadout = gd_z_bw_freighter_loadout01
  1812. level = d8
  1813. ship_archetype = bw_freighter
  1814. pilot = freighter_ace
  1815. state_graph = FIGHTER
  1816. npc_class = lawful, class_freighter, d8
  1817.  
  1818. [NPCShipArch]
  1819. nickname = gd_z_bw_freighter_d9
  1820. loadout = gd_z_bw_freighter_loadout02
  1821. level = d9
  1822. ship_archetype = bw_freighter
  1823. pilot = freighter_easy
  1824. state_graph = FIGHTER
  1825. npc_class = lawful, class_freighter, d9
  1826.  
  1827. [NPCShipArch]
  1828. nickname = gd_z_bw_freighter_d10
  1829. loadout = gd_z_bw_freighter_loadout02
  1830. level = d10
  1831. ship_archetype = bw_freighter
  1832. pilot = freighter_med
  1833. state_graph = FIGHTER
  1834. npc_class = lawful, class_freighter, d10
  1835.  
  1836. [NPCShipArch]
  1837. nickname = gd_z_bw_freighter_d11
  1838. loadout = gd_z_bw_freighter_loadout02
  1839. level = d11
  1840. ship_archetype = bw_freighter
  1841. pilot = freighter_hard
  1842. state_graph = FIGHTER
  1843. npc_class = lawful, class_freighter, d11
  1844.  
  1845. [NPCShipArch]
  1846. nickname = gd_z_bw_freighter_d12
  1847. loadout = gd_z_bw_freighter_loadout02
  1848. level = d12
  1849. ship_archetype = bw_freighter
  1850. pilot = freighter_ace
  1851. state_graph = FIGHTER
  1852. npc_class = lawful, class_freighter, d12
  1853.  
  1854. [NPCShipArch]
  1855. nickname = gd_z_bw_freighter_d13
  1856. loadout = gd_z_bw_freighter_loadout03
  1857. level = d13
  1858. ship_archetype = bw_freighter
  1859. pilot = freighter_easy
  1860. state_graph = FIGHTER
  1861. npc_class = lawful, class_freighter, d13
  1862.  
  1863. [NPCShipArch]
  1864. nickname = gd_z_bw_freighter_d14
  1865. loadout = gd_z_bw_freighter_loadout03
  1866. level = d14
  1867. ship_archetype = bw_freighter
  1868. pilot = freighter_med
  1869. state_graph = FIGHTER
  1870. npc_class = lawful, class_freighter, d14
  1871.  
  1872. [NPCShipArch]
  1873. nickname = gd_z_bw_freighter_d15
  1874. loadout = gd_z_bw_freighter_loadout03
  1875. level = d15
  1876. ship_archetype = bw_freighter
  1877. pilot = freighter_hard
  1878. state_graph = FIGHTER
  1879. npc_class = lawful, class_freighter, d15
  1880.  
  1881. [NPCShipArch]
  1882. nickname = gd_z_bw_freighter_d16-19
  1883. loadout = gd_z_bw_freighter_loadout03
  1884. level = d16
  1885. ship_archetype = bw_freighter
  1886. pilot = freighter_ace
  1887. state_graph = FIGHTER
  1888. npc_class = lawful, class_freighter, d16, d17, d18, d19
  1889.  
  1890. [NPCShipArch]
  1891. nickname = br_n_br_elite_d1-6
  1892. loadout = br_n_br_elite_loadout01
  1893. level = d6
  1894. ship_archetype = br_elite
  1895. pilot = pilot_military_med
  1896. state_graph = FIGHTER
  1897. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6
  1898.  
  1899. [NPCShipArch]
  1900. nickname = br_n_br_elite_d7
  1901. loadout = br_n_br_elite_loadout01
  1902. level = d7
  1903. ship_archetype = br_elite
  1904. pilot = pilot_military_hard
  1905. state_graph = FIGHTER
  1906. npc_class = lawful, class_fighter, d7
  1907.  
  1908. [NPCShipArch]
  1909. nickname = br_n_br_elite_d8
  1910. loadout = br_n_br_elite_loadout01
  1911. level = d8
  1912. ship_archetype = br_elite
  1913. pilot = pilot_military_ace
  1914. state_graph = FIGHTER
  1915. npc_class = lawful, class_fighter, d8
  1916.  
  1917. [NPCShipArch]
  1918. nickname = br_n_br_elite_d9
  1919. loadout = br_n_br_elite_loadout02
  1920. level = d9
  1921. ship_archetype = br_elite
  1922. pilot = pilot_military_med
  1923. state_graph = FIGHTER
  1924. npc_class = lawful, class_fighter, d9
  1925.  
  1926. [NPCShipArch]
  1927. nickname = br_n_br_elite_d10
  1928. loadout = br_n_br_elite_loadout02
  1929. level = d10
  1930. ship_archetype = br_elite
  1931. pilot = pilot_military_hard
  1932. state_graph = FIGHTER
  1933. npc_class = lawful, class_fighter, d10
  1934.  
  1935. [NPCShipArch]
  1936. nickname = br_n_br_elite_d11-19
  1937. loadout = br_n_br_elite_loadout02
  1938. level = d11
  1939. ship_archetype = br_elite
  1940. pilot = pilot_military_ace
  1941. state_graph = FIGHTER
  1942. npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  1943.  
  1944. [NPCShipArch]
  1945. nickname = br_n_br_gunboat_d1-7
  1946. loadout = br_n_br_gunboat_loadout01
  1947. level = d6
  1948. ship_archetype = br_gunboat
  1949. pilot = gunboat_default
  1950. state_graph = GUNBOAT
  1951. npc_class = lawful, class_gunboat, d1, d2, d3, d4, d5, d6, d7
  1952.  
  1953. [NPCShipArch]
  1954. nickname = br_n_br_gunboat_d8-19
  1955. loadout = br_n_br_gunboat_loadout02
  1956. level = d10
  1957. ship_archetype = br_gunboat
  1958. pilot = gunboat_default
  1959. state_graph = GUNBOAT
  1960. npc_class = lawful, class_gunboat, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  1961.  
  1962. [NPCShipArch]
  1963. nickname = br_n_destroyer_d22
  1964. loadout = br_n_br_destroyer
  1965. level = d22
  1966. ship_archetype = br_destroyer
  1967. pilot = destroyer_default
  1968. state_graph = CRUISER
  1969. npc_class = lawful, CRUISER, d22
  1970.  
  1971. [NPCShipArch]
  1972. nickname = br_n_battleship_d25
  1973. loadout = br_n_br_battleship
  1974. level = d25
  1975. ship_archetype = br_battleship
  1976. pilot = destroyer_default
  1977. state_graph = CRUISER
  1978. npc_class = lawful, battleship, d25
  1979.  
  1980. [NPCShipArch]
  1981. nickname = br_p_br_fighter_d1-5
  1982. loadout = br_p_br_fighter_loadout01
  1983. level = d5
  1984. ship_archetype = br_fighter
  1985. pilot = pilot_police_med
  1986. state_graph = FIGHTER
  1987. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5
  1988.  
  1989. [NPCShipArch]
  1990. nickname = br_p_br_fighter_d6
  1991. loadout = br_p_br_fighter_loadout01
  1992. level = d6
  1993. ship_archetype = br_fighter
  1994. pilot = pilot_police_hard
  1995. state_graph = FIGHTER
  1996. npc_class = lawful, class_fighter, d6
  1997.  
  1998. [NPCShipArch]
  1999. nickname = br_p_br_fighter_d7-19
  2000. loadout = br_p_br_fighter_loadout01
  2001. level = d7
  2002. ship_archetype = br_fighter
  2003. pilot = pilot_police_ace
  2004. state_graph = FIGHTER
  2005. npc_class = lawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2006.  
  2007. [NPCShipArch]
  2008. nickname = br_p_ge_armored_d1-19
  2009. loadout = br_p_ge_armored_loadout01
  2010. level = d7
  2011. ship_archetype = ge_armored
  2012. pilot = transport_ace
  2013. state_graph = TRANSPORT
  2014. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2015.  
  2016. [NPCShipArch]
  2017. nickname = ku_p_ku_fighter_d1-7
  2018. loadout = ku_p_ku_fighter_loadout01
  2019. level = d7
  2020. ship_archetype = ku_fighter
  2021. pilot = pilot_police_med
  2022. state_graph = FIGHTER
  2023. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7
  2024.  
  2025. [NPCShipArch]
  2026. nickname = ku_p_ku_fighter_d8
  2027. loadout = ku_p_ku_fighter_loadout01
  2028. level = d8
  2029. ship_archetype = ku_fighter
  2030. pilot = pilot_police_hard
  2031. state_graph = FIGHTER
  2032. npc_class = lawful, class_fighter, d8
  2033.  
  2034. [NPCShipArch]
  2035. nickname = ku_p_ku_fighter_d9-19
  2036. loadout = ku_p_ku_fighter_loadout01
  2037. level = d9
  2038. ship_archetype = ku_fighter
  2039. pilot = pilot_police_ace
  2040. state_graph = FIGHTER
  2041. npc_class = lawful, class_fighter, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2042.  
  2043. [NPCShipArch]
  2044. nickname = ku_p_ge_armored_d1-19
  2045. loadout = ku_p_ge_armored_loadout01
  2046. level = d9
  2047. ship_archetype = ge_armored
  2048. pilot = transport_hard
  2049. state_graph = TRANSPORT
  2050. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2051.  
  2052. [NPCShipArch]
  2053. nickname = rh_n_rh_elite_d1-11
  2054. loadout = rh_n_rh_elite_loadout01
  2055. level = d11
  2056. ship_archetype = rh_elite
  2057. pilot = pilot_military_hard
  2058. state_graph = FIGHTER
  2059. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11
  2060.  
  2061. [NPCShipArch]
  2062. nickname = rh_n_rh_elite_d12-19
  2063. loadout = rh_n_rh_elite_loadout01
  2064. level = d12
  2065. ship_archetype = rh_elite
  2066. pilot = pilot_military_ace
  2067. state_graph = FIGHTER
  2068. npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19
  2069.  
  2070. [NPCShipArch]
  2071. nickname = rh_n_rh_gunboat_d1-19
  2072. loadout = rh_n_rh_gunboat_loadout01
  2073. level = d13
  2074. ship_archetype = rh_gunboat
  2075. pilot = gunboat_default
  2076. state_graph = GUNBOAT
  2077. npc_class = lawful, class_gunboat, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2078.  
  2079. [NPCShipArch]
  2080. nickname = rh_n_cruiser_d22
  2081. loadout = rh_cruiser
  2082. level = d22
  2083. ship_archetype = rh_cruiser
  2084. pilot = cruiser_default
  2085. state_graph = CRUISER
  2086. npc_class = lawful, CRUISER, d22
  2087.  
  2088. [NPCShipArch]
  2089. nickname = rh_n_battleship_d25
  2090. loadout = rh_battleship
  2091. level = d25
  2092. ship_archetype = rh_battleship
  2093. pilot = cruiser_default
  2094. state_graph = CRUISER
  2095. npc_class = lawful, battleship, d25
  2096.  
  2097. [NPCShipArch]
  2098. nickname = rh_p_rh_fighter_d1-10
  2099. loadout = rh_p_rh_fighter_loadout01
  2100. level = d10
  2101. ship_archetype = rh_fighter
  2102. pilot = pilot_police_hard
  2103. state_graph = FIGHTER
  2104. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  2105.  
  2106. [NPCShipArch]
  2107. nickname = rh_p_rh_fighter_d11-19
  2108. loadout = rh_p_rh_fighter_loadout01
  2109. level = d11
  2110. ship_archetype = rh_fighter
  2111. pilot = pilot_police_ace
  2112. state_graph = FIGHTER
  2113. npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2114.  
  2115. [NPCShipArch]
  2116. nickname = rh_p_ge_armored_d1-19
  2117. loadout = rh_p_ge_armored_loadout01
  2118. level = d11
  2119. ship_archetype = ge_armored
  2120. pilot = transport_med
  2121. state_graph = TRANSPORT
  2122. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2123.  
  2124. [NPCShipArch]
  2125. nickname = fc_bd_ku_dragon_d1-7
  2126. loadout = fc_bd_ku_dragon_loadout01
  2127. level = d7
  2128. ship_archetype = ku_dragon
  2129. pilot = pilot_pirate_hard
  2130. state_graph = FIGHTER
  2131. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7
  2132.  
  2133. [NPCShipArch]
  2134. nickname = fc_bd_ku_dragon_d8
  2135. loadout = fc_bd_ku_dragon_loadout01
  2136. level = d8
  2137. ship_archetype = ku_dragon
  2138. pilot = pilot_pirate_ace
  2139. state_graph = FIGHTER
  2140. npc_class = unlawful, class_fighter, d8
  2141.  
  2142. [NPCShipArch]
  2143. nickname = fc_bd_ku_dragon_d9
  2144. loadout = fc_bd_ku_dragon_loadout02
  2145. level = d9
  2146. ship_archetype = ku_dragon
  2147. pilot = pilot_pirate_med
  2148. state_graph = FIGHTER
  2149. npc_class = unlawful, class_fighter, d9
  2150.  
  2151. [NPCShipArch]
  2152. nickname = fc_bd_ku_dragon_d10
  2153. loadout = fc_bd_ku_dragon_loadout02
  2154. level = d10
  2155. ship_archetype = ku_dragon
  2156. pilot = pilot_pirate_hard
  2157. state_graph = FIGHTER
  2158. npc_class = unlawful, class_fighter, d10
  2159.  
  2160. [NPCShipArch]
  2161. nickname = fc_bd_ku_dragon_d11-19
  2162. loadout = fc_bd_ku_dragon_loadout02
  2163. level = d11
  2164. ship_archetype = ku_dragon
  2165. pilot = pilot_pirate_ace
  2166. state_graph = FIGHTER
  2167. npc_class = unlawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2168.  
  2169. [NPCShipArch]
  2170. nickname = fc_b_bw_elite_d1-10
  2171. loadout = fc_b_bw_elite_loadout01
  2172. level = d10
  2173. ship_archetype = bw_elite
  2174. pilot = pilot_pirate_hard
  2175. state_graph = FIGHTER
  2176. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  2177.  
  2178. [NPCShipArch]
  2179. nickname = fc_b_bw_elite_d11
  2180. loadout = fc_b_bw_elite_loadout01
  2181. level = d11
  2182. ship_archetype = bw_elite
  2183. pilot = pilot_pirate_ace
  2184. state_graph = FIGHTER
  2185. npc_class = unlawful, class_fighter, d11
  2186.  
  2187. [NPCShipArch]
  2188. nickname = fc_b_bw_elite_d12-19
  2189. loadout = fc_b_bw_elite_loadout02
  2190. level = d12
  2191. ship_archetype = bw_elite
  2192. pilot = pilot_pirate_med
  2193. state_graph = FIGHTER
  2194. npc_class = unlawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19
  2195.  
  2196. [NPCShipArch]
  2197. nickname = fc_c_co_fighter_d1-6
  2198. loadout = fc_c_co_fighter_loadout01
  2199. level = d6
  2200. ship_archetype = co_fighter
  2201. pilot = pilot_corsair_med
  2202. state_graph = FIGHTER
  2203. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6
  2204.  
  2205. [NPCShipArch]
  2206. nickname = fc_c_co_fighter_d7
  2207. loadout = fc_c_co_fighter_loadout01
  2208. level = d7
  2209. ship_archetype = co_fighter
  2210. pilot = pilot_corsair_hard
  2211. state_graph = FIGHTER
  2212. npc_class = unlawful, class_fighter, d7
  2213.  
  2214. [NPCShipArch]
  2215. nickname = fc_c_co_fighter_d8
  2216. loadout = fc_c_co_fighter_loadout01
  2217. level = d8
  2218. ship_archetype = co_fighter
  2219. pilot = pilot_corsair_ace
  2220. state_graph = FIGHTER
  2221. npc_class = unlawful, class_fighter, d8
  2222.  
  2223. [NPCShipArch]
  2224. nickname = fc_c_co_fighter_d9
  2225. loadout = fc_c_co_fighter_loadout02
  2226. level = d9
  2227. ship_archetype = co_fighter
  2228. pilot = pilot_corsair_hard
  2229. state_graph = FIGHTER
  2230. npc_class = unlawful, class_fighter, d9
  2231.  
  2232. [NPCShipArch]
  2233. nickname = fc_c_co_fighter_d10
  2234. loadout = fc_c_co_fighter_loadout02
  2235. level = d10
  2236. ship_archetype = co_fighter
  2237. pilot = pilot_corsair_ace
  2238. state_graph = FIGHTER
  2239. npc_class = unlawful, class_fighter, d10
  2240.  
  2241. [NPCShipArch]
  2242. nickname = fc_c_co_elite_d11
  2243. loadout = fc_c_co_elite_loadout01
  2244. level = d11
  2245. ship_archetype = co_elite
  2246. pilot = pilot_corsair_med
  2247. state_graph = FIGHTER
  2248. npc_class = unlawful, class_fighter, d11
  2249.  
  2250. [NPCShipArch]
  2251. nickname = fc_c_co_elite_d12
  2252. loadout = fc_c_co_elite_loadout01
  2253. level = d12
  2254. ship_archetype = co_elite
  2255. pilot = pilot_corsair_hard
  2256. state_graph = FIGHTER
  2257. npc_class = unlawful, class_fighter, d12
  2258.  
  2259. [NPCShipArch]
  2260. nickname = fc_c_co_elite_d13
  2261. loadout = fc_c_co_elite_loadout01
  2262. level = d13
  2263. ship_archetype = co_elite
  2264. pilot = pilot_corsair_ace
  2265. state_graph = FIGHTER
  2266. npc_class = unlawful, class_fighter, d13
  2267.  
  2268. [NPCShipArch]
  2269. nickname = fc_c_co_elite_d14
  2270. loadout = fc_c_co_elite_loadout02
  2271. level = d14
  2272. ship_archetype = co_elite
  2273. pilot = pilot_corsair_hard
  2274. state_graph = FIGHTER
  2275. npc_class = unlawful, class_fighter, d14
  2276.  
  2277. [NPCShipArch]
  2278. nickname = fc_c_co_elite_d15
  2279. loadout = fc_c_co_elite_loadout02
  2280. level = d15
  2281. ship_archetype = co_elite
  2282. pilot = pilot_corsair_ace
  2283. state_graph = FIGHTER
  2284. npc_class = unlawful, class_fighter, d15
  2285.  
  2286. [NPCShipArch]
  2287. nickname = fc_c_co_elite2_d16
  2288. loadout = fc_c_co_elite2_loadout01
  2289. level = d16
  2290. ship_archetype = co_elite2
  2291. pilot = pilot_corsair_easy
  2292. state_graph = FIGHTER
  2293. npc_class = unlawful, class_fighter, d16
  2294.  
  2295. [NPCShipArch]
  2296. nickname = fc_c_co_elite2_d17
  2297. loadout = fc_c_co_elite2_loadout01
  2298. level = d17
  2299. ship_archetype = co_elite2
  2300. pilot = pilot_corsair_med
  2301. state_graph = FIGHTER
  2302. npc_class = unlawful, class_fighter, d17
  2303.  
  2304. [NPCShipArch]
  2305. nickname = fc_c_co_elite2_d18
  2306. loadout = fc_c_co_elite2_loadout01
  2307. level = d18
  2308. ship_archetype = co_elite2
  2309. pilot = pilot_corsair_hard
  2310. state_graph = FIGHTER
  2311. npc_class = unlawful, class_fighter, d18
  2312.  
  2313. [NPCShipArch]
  2314. nickname = fc_c_co_elite2_d19
  2315. loadout = fc_c_co_elite2_loadout01
  2316. level = d19
  2317. ship_archetype = co_elite2
  2318. pilot = pilot_corsair_ace
  2319. state_graph = FIGHTER
  2320. npc_class = unlawful, class_fighter, d19
  2321.  
  2322. [NPCShipArch]
  2323. nickname = fc_fa_ge_fighter2_d1-7
  2324. loadout = fc_fa_ge_fighter2_loadout01
  2325. level = d7
  2326. ship_archetype = ge_fighter2
  2327. pilot = pilot_company_ace
  2328. state_graph = FIGHTER
  2329. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7
  2330.  
  2331. [NPCShipArch]
  2332. nickname = fc_fa_ge_fighter4_d8
  2333. loadout = fc_fa_ge_fighter4_loadout01
  2334. level = d8
  2335. ship_archetype = ge_fighter4
  2336. pilot = pilot_company_easy
  2337. state_graph = FIGHTER
  2338. npc_class = unlawful, class_fighter, d8
  2339.  
  2340. [NPCShipArch]
  2341. nickname = fc_fa_ge_fighter4_d9-19
  2342. loadout = fc_fa_ge_fighter4_loadout01
  2343. level = d9
  2344. ship_archetype = ge_fighter4
  2345. pilot = pilot_company_med
  2346. state_graph = FIGHTER
  2347. npc_class = unlawful, class_fighter, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2348.  
  2349. [NPCShipArch]
  2350. nickname = fc_g_ge_fighter2_d1-5
  2351. loadout = fc_g_ge_fighter2_loadout01
  2352. level = d5
  2353. ship_archetype = ge_fighter2
  2354. pilot = pilot_pirate_med
  2355. state_graph = FIGHTER
  2356. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5
  2357.  
  2358. [NPCShipArch]
  2359. nickname = fc_g_ge_fighter2_d6
  2360. loadout = fc_g_ge_fighter2_loadout01
  2361. level = d6
  2362. ship_archetype = ge_fighter2
  2363. pilot = pilot_pirate_hard
  2364. state_graph = FIGHTER
  2365. npc_class = unlawful, class_fighter, d6
  2366.  
  2367. [NPCShipArch]
  2368. nickname = fc_g_ge_fighter2_d7
  2369. loadout = fc_g_ge_fighter2_loadout01
  2370. level = d7
  2371. ship_archetype = ge_fighter2
  2372. pilot = pilot_pirate_ace
  2373. state_graph = FIGHTER
  2374. npc_class = unlawful, class_fighter, d7
  2375.  
  2376. [NPCShipArch]
  2377. nickname = fc_g_ge_fighter4_d8
  2378. loadout = fc_g_ge_fighter4_loadout01
  2379. level = d8
  2380. ship_archetype = ge_fighter4
  2381. pilot = pilot_pirate_easy
  2382. state_graph = FIGHTER
  2383. npc_class = unlawful, class_fighter, d8
  2384.  
  2385. [NPCShipArch]
  2386. nickname = fc_g_ge_fighter4_d9
  2387. loadout = fc_g_ge_fighter4_loadout01
  2388. level = d9
  2389. ship_archetype = ge_fighter4
  2390. pilot = pilot_pirate_med
  2391. state_graph = FIGHTER
  2392. npc_class = unlawful, class_fighter, d9
  2393.  
  2394. [NPCShipArch]
  2395. nickname = fc_g_ge_fighter4_d10
  2396. loadout = fc_g_ge_fighter4_loadout01
  2397. level = d10
  2398. ship_archetype = ge_fighter4
  2399. pilot = pilot_pirate_hard
  2400. state_graph = FIGHTER
  2401. npc_class = unlawful, class_fighter, d10
  2402.  
  2403. [NPCShipArch]
  2404. nickname = fc_g_ge_fighter4_d11-19
  2405. loadout = fc_g_ge_fighter4_loadout01
  2406. level = d11
  2407. ship_archetype = ge_fighter4
  2408. pilot = pilot_pirate_ace
  2409. state_graph = FIGHTER
  2410. npc_class = unlawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2411.  
  2412. [NPCShipArch]
  2413. nickname = fc_lwb_ge_fighter4_d1-10
  2414. loadout = fc_lwb_ge_fighter4_loadout01
  2415. level = d10
  2416. ship_archetype = ge_fighter4
  2417. pilot = pilot_pirate_hard
  2418. state_graph = FIGHTER
  2419. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  2420.  
  2421. [NPCShipArch]
  2422. nickname = fc_lwb_ge_fighter4_d11
  2423. loadout = fc_lwb_ge_fighter4_loadout01
  2424. level = d11
  2425. ship_archetype = ge_fighter4
  2426. pilot = pilot_pirate_ace
  2427. state_graph = FIGHTER
  2428. npc_class = unlawful, class_fighter, d11
  2429.  
  2430. [NPCShipArch]
  2431. nickname = fc_lwb_ge_fighter4_d12
  2432. loadout = fc_lwb_ge_fighter5_loadout01
  2433. level = d12
  2434. ship_archetype = ge_fighter5
  2435. pilot = pilot_pirate_med
  2436. state_graph = FIGHTER
  2437. npc_class = unlawful, class_fighter, d12
  2438.  
  2439. [NPCShipArch]
  2440. nickname = fc_lwb_ge_fighter5_d13-19
  2441. loadout = fc_lwb_ge_fighter5_loadout01
  2442. level = d13
  2443. ship_archetype = ge_fighter5
  2444. pilot = pilot_pirate_hard
  2445. state_graph = FIGHTER
  2446. npc_class = unlawful, class_fighter, d13, d14, d15, d16, d17, d18, d19
  2447.  
  2448. [NPCShipArch]
  2449. nickname = fc_m_pi_fighter_d1-5
  2450. loadout = fc_m_pi_fighter_loadout01
  2451. level = d5
  2452. ship_archetype = pi_fighter
  2453. pilot = pilot_pirate_hard
  2454. state_graph = FIGHTER
  2455. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5
  2456.  
  2457. [NPCShipArch]
  2458. nickname = fc_m_pi_fighter_d6
  2459. loadout = fc_m_pi_fighter_loadout01
  2460. level = d6
  2461. ship_archetype = pi_fighter
  2462. pilot = pilot_pirate_ace
  2463. state_graph = FIGHTER
  2464. npc_class = unlawful, class_fighter, d6
  2465.  
  2466. [NPCShipArch]
  2467. nickname = fc_m_pi_elite_d7
  2468. loadout = fc_m_pi_elite_loadout01
  2469. level = d7
  2470. ship_archetype = pi_elite
  2471. pilot = pilot_pirate_med
  2472. state_graph = FIGHTER
  2473. npc_class = unlawful, class_fighter, d7
  2474.  
  2475. [NPCShipArch]
  2476. nickname = fc_m_pi_elite_d8-19
  2477. loadout = fc_m_pi_elite_loadout01
  2478. level = d8
  2479. ship_archetype = pi_elite
  2480. pilot = pilot_pirate_hard
  2481. state_graph = FIGHTER
  2482. npc_class = unlawful, class_fighter, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2483.  
  2484. [NPCShipArch]
  2485. nickname = fc_rh_bw_fighter_d1-8
  2486. loadout = fc_rh_bw_fighter_loadout01
  2487. level = d8
  2488. ship_archetype = bw_fighter
  2489. pilot = pilot_pirate_ace
  2490. state_graph = FIGHTER
  2491. npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8
  2492.  
  2493. [NPCShipArch]
  2494. nickname = fc_rh_bw_elite_d9
  2495. loadout = fc_rh_bw_elite_loadout01
  2496. level = d9
  2497. ship_archetype = bw_elite
  2498. pilot = pilot_pirate_med
  2499. state_graph = FIGHTER
  2500. npc_class = unlawful, class_fighter, d9
  2501.  
  2502. [NPCShipArch]
  2503. nickname = fc_rh_bw_elite_d10
  2504. loadout = fc_rh_bw_elite_loadout01
  2505. level = d10
  2506. ship_archetype = bw_elite
  2507. pilot = pilot_pirate_hard
  2508. state_graph = FIGHTER
  2509. npc_class = unlawful, class_fighter, d10
  2510.  
  2511. [NPCShipArch]
  2512. nickname = fc_rh_bw_elite_d11
  2513. loadout = fc_rh_bw_elite_loadout01
  2514. level = d11
  2515. ship_archetype = bw_elite
  2516. pilot = pilot_pirate_ace
  2517. state_graph = FIGHTER
  2518. npc_class = unlawful, class_fighter, d11
  2519.  
  2520. [NPCShipArch]
  2521. nickname = fc_rh_bw_elite_d12
  2522. loadout = fc_rh_bw_elite_loadout02
  2523. level = d12
  2524. ship_archetype = bw_elite
  2525. pilot = pilot_pirate_med
  2526. state_graph = FIGHTER
  2527. npc_class = unlawful, class_fighter, d12
  2528.  
  2529. [NPCShipArch]
  2530. nickname = fc_rh_bw_elite_d13
  2531. loadout = fc_rh_bw_elite_loadout02
  2532. level = d13
  2533. ship_archetype = bw_elite
  2534. pilot = pilot_pirate_hard
  2535. state_graph = FIGHTER
  2536. npc_class = unlawful, class_fighter, d13
  2537.  
  2538. [NPCShipArch]
  2539. nickname = fc_rh_bw_elite_d14
  2540. loadout = fc_rh_bw_elite_loadout02
  2541. level = d14
  2542. ship_archetype = bw_elite
  2543. pilot = pilot_pirate_ace
  2544. state_graph = FIGHTER
  2545. npc_class = unlawful, class_fighter, d14
  2546.  
  2547. [NPCShipArch]
  2548. nickname = fc_rh_bw_elite2_d15
  2549. loadout = fc_rh_bw_elite2_loadout01
  2550. level = d15
  2551. ship_archetype = bw_elite2
  2552. pilot = pilot_pirate_hard
  2553. state_graph = FIGHTER
  2554. npc_class = unlawful, class_fighter, d15
  2555.  
  2556. [NPCShipArch]
  2557. nickname = fc_rh_bw_elite2_d16
  2558. loadout = fc_rh_bw_elite2_loadout01
  2559. level = d16
  2560. ship_archetype = bw_elite2
  2561. pilot = pilot_pirate_ace
  2562. state_graph = FIGHTER
  2563. npc_class = unlawful, class_fighter, d16
  2564.  
  2565. [NPCShipArch]
  2566. nickname = fc_rh_bw_elite2_d17-19
  2567. loadout = fc_rh_bw_elite2_loadout01
  2568. level = d17
  2569. ship_archetype = bw_elite2
  2570. pilot = pilot_military_ace
  2571. state_graph = FIGHTER
  2572. npc_class = unlawful, class_fighter, d17, d18, d19
  2573.  
  2574. [NPCShipArch]
  2575. nickname = gd_gm_ge_fighter4_d1-8
  2576. loadout = gd_gm_ge_fighter4_loadout01
  2577. level = d8
  2578. ship_archetype = ge_fighter4
  2579. pilot = pilot_company_easy
  2580. state_graph = FIGHTER
  2581. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8
  2582.  
  2583. [NPCShipArch]
  2584. nickname = gd_gm_ge_fighter4_d9
  2585. loadout = gd_gm_ge_fighter4_loadout01
  2586. level = d9
  2587. ship_archetype = ge_fighter4
  2588. pilot = pilot_company_med
  2589. state_graph = FIGHTER
  2590. npc_class = lawful, class_fighter, d9
  2591.  
  2592. [NPCShipArch]
  2593. nickname = gd_gm_ge_fighter4_d10
  2594. loadout = gd_gm_ge_fighter4_loadout01
  2595. level = d10
  2596. ship_archetype = ge_fighter4
  2597. pilot = pilot_company_hard
  2598. state_graph = FIGHTER
  2599. npc_class = lawful, class_fighter, d10
  2600.  
  2601. [NPCShipArch]
  2602. nickname = gd_gm_ge_fighter4_d11
  2603. loadout = gd_gm_ge_fighter4_loadout01
  2604. level = d11
  2605. ship_archetype = ge_fighter4
  2606. pilot = pilot_company_ace
  2607. state_graph = FIGHTER
  2608. npc_class = lawful, class_fighter, d11
  2609.  
  2610. [NPCShipArch]
  2611. nickname = gd_gm_ge_fighter5_d12
  2612. loadout = gd_gm_ge_fighter5_loadout01
  2613. level = d12
  2614. ship_archetype = ge_fighter5
  2615. pilot = pilot_company_med
  2616. state_graph = FIGHTER
  2617. npc_class = lawful, class_fighter, d12
  2618.  
  2619. [NPCShipArch]
  2620. nickname = gd_gm_ge_fighter5_d13
  2621. loadout = gd_gm_ge_fighter5_loadout01
  2622. level = d13
  2623. ship_archetype = ge_fighter5
  2624. pilot = pilot_company_hard
  2625. state_graph = FIGHTER
  2626. npc_class = lawful, class_fighter, d13
  2627.  
  2628. [NPCShipArch]
  2629. nickname = gd_gm_ge_fighter5_d14
  2630. loadout = gd_gm_ge_fighter5_loadout01
  2631. level = d14
  2632. ship_archetype = ge_fighter5
  2633. pilot = pilot_company_ace
  2634. state_graph = FIGHTER
  2635. npc_class = lawful, class_fighter, d14
  2636.  
  2637. [NPCShipArch]
  2638. nickname = gd_gm_ge_fighter6_d15
  2639. loadout = gd_gm_ge_fighter6_loadout01
  2640. level = d15
  2641. ship_archetype = ge_fighter6
  2642. pilot = pilot_company_med
  2643. state_graph = FIGHTER
  2644. npc_class = lawful, class_fighter, d15
  2645.  
  2646. [NPCShipArch]
  2647. nickname = gd_gm_ge_fighter6_d16
  2648. loadout = gd_gm_ge_fighter6_loadout01
  2649. level = d16
  2650. ship_archetype = ge_fighter6
  2651. pilot = pilot_company_hard
  2652. state_graph = FIGHTER
  2653. npc_class = lawful, class_fighter, d16
  2654.  
  2655. [NPCShipArch]
  2656. nickname = gd_gm_ge_fighter6_d17-19
  2657. loadout = gd_gm_ge_fighter6_loadout01
  2658. level = d17
  2659. ship_archetype = ge_fighter6
  2660. pilot = pilot_company_ace
  2661. state_graph = FIGHTER
  2662. npc_class = lawful, class_fighter, d17, d18, d19
  2663.  
  2664. [NPCShipArch]
  2665. nickname = gd_gm_ge_large_transport_d1-8
  2666. loadout = gd_gm_ge_large_transport_loadout01
  2667. level = d8
  2668. ship_archetype = ge_large_transport
  2669. pilot = transport_hard
  2670. state_graph = TRANSPORT
  2671. npc_class = lawful, class_transport, d1, d2, d3, d4, d5, d6, d7, d8
  2672.  
  2673. [NPCShipArch]
  2674. nickname = gd_gm_ge_large_transport_d9
  2675. loadout = gd_gm_ge_large_transport_loadout01
  2676. level = d9
  2677. ship_archetype = ge_large_transport
  2678. pilot = transport_ace
  2679. state_graph = TRANSPORT
  2680. npc_class = lawful, class_transport, d9
  2681.  
  2682. [NPCShipArch]
  2683. nickname = gd_gm_ge_train_d9
  2684. loadout = gd_gm_ge_train_loadout01
  2685. level = d9
  2686. ship_archetype = ge_train
  2687. pilot = transport_ace
  2688. state_graph = TRANSPORT
  2689. npc_class = lawful, class_transport, d9
  2690.  
  2691. [NPCShipArch]
  2692. nickname = gd_gm_ge_train_d10
  2693. loadout = gd_gm_ge_train_loadout01
  2694. level = d10
  2695. ship_archetype = ge_train
  2696. pilot = transport_easy
  2697. state_graph = TRANSPORT
  2698. npc_class = lawful, class_transport, d10
  2699.  
  2700. [NPCShipArch]
  2701. nickname = gd_gm_ge_train_d11
  2702. loadout = gd_gm_ge_train_loadout01
  2703. level = d11
  2704. ship_archetype = ge_train
  2705. pilot = transport_med
  2706. state_graph = TRANSPORT
  2707. npc_class = lawful, class_transport, d11
  2708.  
  2709. [NPCShipArch]
  2710. nickname = gd_gm_ge_train_d12
  2711. loadout = gd_gm_ge_train_loadout01
  2712. level = d12
  2713. ship_archetype = ge_train
  2714. pilot = transport_hard
  2715. state_graph = TRANSPORT
  2716. npc_class = lawful, class_transport, d12
  2717.  
  2718. [NPCShipArch]
  2719. nickname = gd_gm_ge_train_d13
  2720. loadout = gd_gm_ge_train_loadout01
  2721. level = d13
  2722. ship_archetype = ge_train
  2723. pilot = transport_ace
  2724. state_graph = TRANSPORT
  2725. npc_class = lawful, class_transport, d13
  2726.  
  2727. [NPCShipArch]
  2728. nickname = gd_gm_ge_large_train_d12
  2729. loadout = gd_gm_ge_large_train_loadout01
  2730. level = d12
  2731. ship_archetype = ge_large_train
  2732. pilot = transport_easy
  2733. state_graph = TRANSPORT
  2734. npc_class = lawful, class_transport, d12
  2735.  
  2736. [NPCShipArch]
  2737. nickname = gd_gm_ge_large_train_d13
  2738. loadout = gd_gm_ge_large_train_loadout01
  2739. level = d13
  2740. ship_archetype = ge_large_train
  2741. pilot = transport_med
  2742. state_graph = TRANSPORT
  2743. npc_class = lawful, class_transport, d13
  2744.  
  2745. [NPCShipArch]
  2746. nickname = gd_gm_ge_large_train_d14-19
  2747. loadout = gd_gm_ge_large_train_loadout01
  2748. level = d14
  2749. ship_archetype = ge_large_train
  2750. pilot = transport_hard
  2751. state_graph = TRANSPORT
  2752. npc_class = lawful, class_transport, d14, d15, d16, d17, d18, d19
  2753.  
  2754. [NPCShipArch]
  2755. nickname = gd_gm_ge_armored_d1-12
  2756. loadout = gd_gm_ge_armored_loadout01
  2757. level = d12
  2758. ship_archetype = ge_armored
  2759. pilot = transport_hard
  2760. state_graph = TRANSPORT
  2761. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12
  2762.  
  2763. [NPCShipArch]
  2764. nickname = gd_gm_ge_armored_d13-19
  2765. loadout = gd_gm_ge_armored_loadout01
  2766. level = d13
  2767. ship_archetype = ge_armored
  2768. pilot = transport_ace
  2769. state_graph = TRANSPORT
  2770. npc_class = lawful, class_armored, d13, d14, d15, d16, d17, d18, d19
  2771.  
  2772. [NPCShipArch]
  2773. nickname = gd_gm_ku_freighter_d1-8
  2774. loadout = gd_gm_ku_freighter_loadout01
  2775. level = d8
  2776. ship_archetype = ku_freighter
  2777. pilot = freighter_hard
  2778. state_graph = FIGHTER
  2779. npc_class = lawful, class_freighter, d1, d2, d3, d4, d5, d6, d7, d8
  2780.  
  2781. [NPCShipArch]
  2782. nickname = gd_gm_ku_freighter_d9-10
  2783. loadout = gd_gm_ku_freighter_loadout01
  2784. level = d9
  2785. ship_archetype = ku_freighter
  2786. pilot = freighter_ace
  2787. state_graph = FIGHTER
  2788. npc_class = lawful, class_freighter, d9, d10
  2789.  
  2790. [NPCShipArch]
  2791. nickname = gd_gm_ku_freighter_d11-19
  2792. loadout = gd_gm_ku_freighter_loadout02
  2793. level = d11
  2794. ship_archetype = ku_freighter
  2795. pilot = freighter_ace
  2796. state_graph = FIGHTER
  2797. npc_class = lawful, class_freighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2798.  
  2799. [NPCShipArch]
  2800. nickname = fc_n_no_fighter_d19
  2801. loadout = no_fighter_loadout02
  2802. level = d19
  2803. ship_archetype = no_fighter
  2804. pilot = MSN13_Nomad_Fighter
  2805. state_graph = FIGHTER
  2806. npc_class = unlawful, FIGHTER, d13, d14, d15, d16, d17, d18, d19
  2807.  
  2808. [NPCShipArch]
  2809. nickname = co_alg_ge_fighter_d1
  2810. level = d1
  2811. loadout = co_ge_fighter_loadout01
  2812. ship_archetype = ge_fighter
  2813. state_graph = FIGHTER
  2814. pilot = pilot_company_med
  2815. npc_class = lawful, class_fighter, d1
  2816.  
  2817. [NPCShipArch]
  2818. nickname = co_alg_ge_fighter_d2
  2819. level = d2
  2820. loadout = co_ge_fighter_loadout01
  2821. ship_archetype = ge_fighter
  2822. state_graph = FIGHTER
  2823. pilot = pilot_company_hard
  2824. npc_class = lawful, class_fighter, d2
  2825.  
  2826. [NPCShipArch]
  2827. nickname = co_alg_ge_fighter_d3
  2828. level = d3
  2829. loadout = co_ge_fighter_loadout01
  2830. ship_archetype = ge_fighter
  2831. state_graph = FIGHTER
  2832. pilot = pilot_company_ace
  2833. npc_class = lawful, class_fighter, d3
  2834.  
  2835. [NPCShipArch]
  2836. nickname = co_alg_ge_fighter2_d4
  2837. level = d4
  2838. loadout = co_ge_fighter2_loadout01
  2839. ship_archetype = ge_fighter2
  2840. state_graph = FIGHTER
  2841. pilot = pilot_company_easy
  2842. npc_class = lawful, class_fighter, d4
  2843.  
  2844. [NPCShipArch]
  2845. nickname = co_alg_ge_fighter2_d5
  2846. level = d5
  2847. loadout = co_ge_fighter2_loadout01
  2848. ship_archetype = ge_fighter2
  2849. state_graph = FIGHTER
  2850. pilot = pilot_company_med
  2851. npc_class = lawful, class_fighter, d5
  2852.  
  2853. [NPCShipArch]
  2854. nickname = co_alg_ge_fighter2_d6
  2855. level = d6
  2856. loadout = co_ge_fighter2_loadout01
  2857. ship_archetype = ge_fighter2
  2858. state_graph = FIGHTER
  2859. pilot = pilot_company_hard
  2860. npc_class = lawful, class_fighter, d6
  2861.  
  2862. [NPCShipArch]
  2863. nickname = co_alg_ge_fighter2_d7
  2864. level = d7
  2865. loadout = co_ge_fighter2_loadout01
  2866. ship_archetype = ge_fighter2
  2867. state_graph = FIGHTER
  2868. pilot = pilot_company_ace
  2869. npc_class = lawful, class_fighter, d7
  2870.  
  2871. [NPCShipArch]
  2872. nickname = co_alg_ge_fighter4_d8
  2873. level = d8
  2874. loadout = co_ge_fighter4_loadout01
  2875. ship_archetype = ge_fighter4
  2876. state_graph = FIGHTER
  2877. pilot = pilot_company_easy
  2878. npc_class = lawful, class_fighter, d8
  2879.  
  2880. [NPCShipArch]
  2881. nickname = co_alg_ge_fighter4_d9
  2882. level = d9
  2883. loadout = co_ge_fighter4_loadout01
  2884. ship_archetype = ge_fighter4
  2885. state_graph = FIGHTER
  2886. pilot = pilot_company_med
  2887. npc_class = lawful, class_fighter, d9
  2888.  
  2889. [NPCShipArch]
  2890. nickname = co_alg_ge_fighter4_d10
  2891. level = d10
  2892. loadout = co_ge_fighter4_loadout01
  2893. ship_archetype = ge_fighter4
  2894. state_graph = FIGHTER
  2895. pilot = pilot_company_hard
  2896. npc_class = lawful, class_fighter, d10
  2897.  
  2898. [NPCShipArch]
  2899. nickname = co_alg_ge_fighter4_d11
  2900. level = d11
  2901. loadout = co_ge_fighter4_loadout01
  2902. ship_archetype = ge_fighter4
  2903. state_graph = FIGHTER
  2904. pilot = pilot_company_ace
  2905. npc_class = lawful, class_fighter, d11
  2906.  
  2907. [NPCShipArch]
  2908. nickname = co_alg_ge_fighter5_d12-19
  2909. level = d12
  2910. loadout = co_ge_fighter5_loadout01
  2911. ship_archetype = ge_fighter5
  2912. state_graph = FIGHTER
  2913. pilot = pilot_company_med
  2914. npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19
  2915.  
  2916. [NPCShipArch]
  2917. nickname = co_alg_rh_freighter_d1-19
  2918. level = d10
  2919. loadout = co_rh_freighter_loadout01
  2920. ship_archetype = rh_freighter
  2921. state_graph = FIGHTER
  2922. pilot = freighter_med
  2923. npc_class = lawful, class_freighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  2924.  
  2925. [NPCShipArch]
  2926. nickname = co_alg_ge_transport_d1
  2927. level = d1
  2928. loadout = co_ge_transport_loadout01
  2929. ship_archetype = ge_transport
  2930. state_graph = TRANSPORT
  2931. pilot = transport_easiest
  2932. npc_class = lawful, class_transport, d1
  2933.  
  2934. [NPCShipArch]
  2935. nickname = co_alg_ge_transport_d2
  2936. level = d2
  2937. loadout = co_ge_transport_loadout01
  2938. ship_archetype = ge_transport
  2939. state_graph = TRANSPORT
  2940. pilot = transport_easy
  2941. npc_class = lawful, class_transport, d2
  2942.  
  2943. [NPCShipArch]
  2944. nickname = co_alg_ge_transport_d3
  2945. level = d3
  2946. loadout = co_ge_transport_loadout01
  2947. ship_archetype = ge_transport
  2948. state_graph = TRANSPORT
  2949. pilot = transport_med
  2950. npc_class = lawful, class_transport, d3
  2951.  
  2952. [NPCShipArch]
  2953. nickname = co_alg_ge_transport_d4
  2954. level = d4
  2955. loadout = co_ge_transport_loadout01
  2956. ship_archetype = ge_transport
  2957. state_graph = TRANSPORT
  2958. pilot = transport_hard
  2959. npc_class = lawful, class_transport, d4
  2960.  
  2961. [NPCShipArch]
  2962. nickname = co_alg_ge_transport_d5
  2963. level = d5
  2964. loadout = co_ge_transport_loadout01
  2965. ship_archetype = ge_transport
  2966. state_graph = TRANSPORT
  2967. pilot = transport_ace
  2968. npc_class = lawful, class_transport, d5
  2969.  
  2970. [NPCShipArch]
  2971. nickname = co_alg_ge_large_transport_d5
  2972. level = d5
  2973. loadout = co_ge_large_transport_loadout01
  2974. ship_archetype = ge_large_transport
  2975. state_graph = TRANSPORT
  2976. pilot = transport_easiest
  2977. npc_class = lawful, class_transport, d5
  2978.  
  2979. [NPCShipArch]
  2980. nickname = co_alg_ge_large_transport_d6
  2981. level = d6
  2982. loadout = co_ge_large_transport_loadout01
  2983. ship_archetype = ge_large_transport
  2984. state_graph = TRANSPORT
  2985. pilot = transport_easy
  2986. npc_class = lawful, class_transport, d6
  2987.  
  2988. [NPCShipArch]
  2989. nickname = co_alg_ge_large_transport_d7
  2990. level = d7
  2991. loadout = co_ge_large_transport_loadout01
  2992. ship_archetype = ge_large_transport
  2993. state_graph = TRANSPORT
  2994. pilot = transport_med
  2995. npc_class = lawful, class_transport, d7
  2996.  
  2997. [NPCShipArch]
  2998. nickname = co_alg_ge_large_transport_d8
  2999. level = d8
  3000. loadout = co_ge_large_transport_loadout01
  3001. ship_archetype = ge_large_transport
  3002. state_graph = TRANSPORT
  3003. pilot = transport_hard
  3004. npc_class = lawful, class_transport, d8
  3005.  
  3006. [NPCShipArch]
  3007. nickname = co_alg_ge_large_transport_d9
  3008. level = d9
  3009. loadout = co_ge_large_transport_loadout01
  3010. ship_archetype = ge_large_transport
  3011. state_graph = TRANSPORT
  3012. pilot = transport_ace
  3013. npc_class = lawful, class_transport, d9
  3014.  
  3015. [NPCShipArch]
  3016. nickname = co_alg_ge_train_d9
  3017. level = d9
  3018. loadout = co_ge_train_loadout01
  3019. ship_archetype = ge_train
  3020. state_graph = TRANSPORT
  3021. pilot = transport_easiest
  3022. npc_class = lawful, class_transport, d9
  3023.  
  3024. [NPCShipArch]
  3025. nickname = co_alg_ge_train_d10
  3026. level = d10
  3027. loadout = co_ge_train_loadout01
  3028. ship_archetype = ge_train
  3029. state_graph = TRANSPORT
  3030. pilot = transport_easy
  3031. npc_class = lawful, class_transport, d10
  3032.  
  3033. [NPCShipArch]
  3034. nickname = co_alg_ge_train_d11-19
  3035. level = d11
  3036. loadout = co_ge_train_loadout01
  3037. ship_archetype = ge_train
  3038. state_graph = TRANSPORT
  3039. pilot = transport_med
  3040. npc_class = lawful, class_transport, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3041.  
  3042. [NPCShipArch]
  3043. nickname = co_be_ge_fighter4_d11-19
  3044. level = d11
  3045. loadout = co_ge_fighter4_loadout01
  3046. ship_archetype = ge_fighter4
  3047. state_graph = FIGHTER
  3048. pilot = pilot_company_ace
  3049. npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3050.  
  3051. [NPCShipArch]
  3052. nickname = co_be_br_freighter_d1-4
  3053. level = d4
  3054. loadout = co_br_freighter_loadout01
  3055. ship_archetype = br_freighter
  3056. state_graph = FIGHTER
  3057. pilot = freighter_easy
  3058. npc_class = lawful, class_freighter, d1, d2, d3, d4
  3059.  
  3060. [NPCShipArch]
  3061. nickname = co_be_br_freighter_d5
  3062. level = d5
  3063. loadout = co_br_freighter_loadout01
  3064. ship_archetype = br_freighter
  3065. state_graph = FIGHTER
  3066. pilot = freighter_med
  3067. npc_class = lawful, class_freighter, d5
  3068.  
  3069. [NPCShipArch]
  3070. nickname = co_be_br_freighter_d6
  3071. level = d6
  3072. loadout = co_br_freighter_loadout01
  3073. ship_archetype = br_freighter
  3074. state_graph = FIGHTER
  3075. pilot = freighter_hard
  3076. npc_class = lawful, class_freighter, d6
  3077.  
  3078. [NPCShipArch]
  3079. nickname = co_be_br_freighter_d7-19
  3080. level = d7
  3081. loadout = co_br_freighter_loadout01
  3082. ship_archetype = br_freighter
  3083. state_graph = FIGHTER
  3084. pilot = freighter_ace
  3085. npc_class = lawful, class_freighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3086.  
  3087. [NPCShipArch]
  3088. nickname = co_be_ge_armored_d1-19
  3089. level = d11
  3090. loadout = co_ge_armored_loadout04
  3091. ship_archetype = ge_armored
  3092. state_graph = TRANSPORT
  3093. pilot = transport_med
  3094. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3095.  
  3096. [NPCShipArch]
  3097. nickname = co_hsp_ge_fighter2_d5-9
  3098. level = d5
  3099. loadout = co_ge_fighter2_loadout01
  3100. ship_archetype = ge_fighter2
  3101. state_graph = FIGHTER
  3102. pilot = pilot_company_med
  3103. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3104.  
  3105. [NPCShipArch]
  3106. nickname = co_hsp_ge_fighter5_d12
  3107. level = d12
  3108. loadout = co_ge_fighter5_loadout01
  3109. ship_archetype = ge_fighter5
  3110. state_graph = FIGHTER
  3111. pilot = pilot_company_med
  3112. npc_class = lawful, class_fighter, d12
  3113.  
  3114. [NPCShipArch]
  3115. nickname = co_hsp_ge_fighter5_d13-19
  3116. level = d13
  3117. loadout = co_ge_fighter5_loadout01
  3118. ship_archetype = ge_fighter5
  3119. state_graph = FIGHTER
  3120. pilot = pilot_company_hard
  3121. npc_class = lawful, class_fighter, d13, d14, d15, d16, d17, d18, d19
  3122.  
  3123. [NPCShipArch]
  3124. nickname = co_hsp_li_freighter_d1
  3125. level = d1
  3126. loadout = co_li_freighter_loadout01
  3127. ship_archetype = li_freighter
  3128. state_graph = FIGHTER
  3129. pilot = freighter_easy
  3130. npc_class = lawful, class_freighter, d1
  3131.  
  3132. [NPCShipArch]
  3133. nickname = co_hsp_li_freighter_d2-19
  3134. level = d2
  3135. loadout = co_li_freighter_loadout01
  3136. ship_archetype = li_freighter
  3137. state_graph = FIGHTER
  3138. pilot = freighter_med
  3139. npc_class = lawful, class_freighter, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3140.  
  3141. [NPCShipArch]
  3142. nickname = co_hsp_ge_transport_d5-9
  3143. level = d5
  3144. loadout = co_ge_transport_loadout01
  3145. ship_archetype = ge_transport
  3146. state_graph = TRANSPORT
  3147. pilot = transport_ace
  3148. npc_class = lawful, class_transport, d5, d6, d7, d8, d9
  3149.  
  3150. [NPCShipArch]
  3151. nickname = co_hsp_ge_train_d11
  3152. level = d11
  3153. loadout = co_ge_train_loadout01
  3154. ship_archetype = ge_train
  3155. state_graph = TRANSPORT
  3156. pilot = transport_med
  3157. npc_class = lawful, class_transport, d11
  3158.  
  3159. [NPCShipArch]
  3160. nickname = co_hsp_ge_train_d12
  3161. level = d12
  3162. loadout = co_ge_train_loadout01
  3163. ship_archetype = ge_train
  3164. state_graph = TRANSPORT
  3165. pilot = transport_hard
  3166. npc_class = lawful, class_transport, d12
  3167.  
  3168. [NPCShipArch]
  3169. nickname = co_hsp_ge_train_d13-19
  3170. level = d13
  3171. loadout = co_ge_train_loadout01
  3172. ship_archetype = ge_train
  3173. state_graph = TRANSPORT
  3174. pilot = transport_ace
  3175. npc_class = lawful, class_transport, d13, d14, d15, d16, d17, d18, d19
  3176.  
  3177. [NPCShipArch]
  3178. nickname = co_kt_ku_freighter_d1-7
  3179. level = d7
  3180. loadout = co_ku_freighter_loadout01
  3181. ship_archetype = ku_freighter
  3182. state_graph = FIGHTER
  3183. pilot = freighter_med
  3184. npc_class = lawful, class_freighter, d1, d2, d3, d4, d5, d6, d7
  3185.  
  3186. [NPCShipArch]
  3187. nickname = co_kt_ku_freighter_d8
  3188. level = d8
  3189. loadout = co_ku_freighter_loadout01
  3190. ship_archetype = ku_freighter
  3191. state_graph = FIGHTER
  3192. pilot = freighter_hard
  3193. npc_class = lawful, class_freighter, d8
  3194.  
  3195. [NPCShipArch]
  3196. nickname = co_kt_ku_freighter_d9
  3197. level = d9
  3198. loadout = co_ku_freighter_loadout01
  3199. ship_archetype = ku_freighter
  3200. state_graph = FIGHTER
  3201. pilot = freighter_ace
  3202. npc_class = lawful, class_freighter, d9
  3203.  
  3204. [NPCShipArch]
  3205. nickname = co_kt_ku_freighter_d10-19
  3206. level = d10
  3207. loadout = co_ku_freighter_loadout02
  3208. ship_archetype = ku_freighter
  3209. state_graph = FIGHTER
  3210. pilot = freighter_hard
  3211. npc_class = lawful, class_freighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3212.  
  3213. [NPCShipArch]
  3214. nickname = co_kt_ge_lifter_d1-19
  3215. level = d7
  3216. loadout = co_ge_lifter_loadout03
  3217. ship_archetype = ge_lifter
  3218. state_graph = TRANSPORT
  3219. pilot = transport_easy
  3220. npc_class = lawful, class_lifter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3221.  
  3222. [NPCShipArch]
  3223. nickname = co_kt_ge_repair_d1-19
  3224. level = d7
  3225. loadout = co_ge_repair_loadout03
  3226. ship_archetype = ge_repair
  3227. state_graph = TRANSPORT
  3228. pilot = transport_easy
  3229. npc_class = lawful, class_repair, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3230.  
  3231. [NPCShipArch]
  3232. nickname = co_me_li_freighter_d2
  3233. level = d2
  3234. loadout = co_li_freighter_loadout01
  3235. ship_archetype = li_freighter
  3236. state_graph = FIGHTER
  3237. pilot = freighter_med
  3238. npc_class = lawful, class_freighter, d2
  3239.  
  3240. [NPCShipArch]
  3241. nickname = co_me_li_freighter_d3
  3242. level = d3
  3243. loadout = co_li_freighter_loadout01
  3244. ship_archetype = li_freighter
  3245. state_graph = FIGHTER
  3246. pilot = freighter_hard
  3247. npc_class = lawful, class_freighter, d3
  3248.  
  3249. [NPCShipArch]
  3250. nickname = co_me_li_freighter_d4-19
  3251. level = d4
  3252. loadout = co_li_freighter_loadout01
  3253. ship_archetype = li_freighter
  3254. state_graph = FIGHTER
  3255. pilot = freighter_ace
  3256. npc_class = lawful, class_freighter, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3257.  
  3258. [NPCShipArch]
  3259. nickname = co_me_ge_lifter_d1-19
  3260. level = d1
  3261. loadout = co_ge_lifter_loadout01
  3262. ship_archetype = ge_lifter
  3263. state_graph = TRANSPORT
  3264. pilot = transport_ace
  3265. npc_class = lawful, class_lifter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3266.  
  3267. [NPCShipArch]
  3268. nickname = co_me_ge_repair_d1-19
  3269. level = d1
  3270. loadout = co_ge_repair_loadout01
  3271. ship_archetype = ge_repair
  3272. state_graph = TRANSPORT
  3273. pilot = transport_ace
  3274. npc_class = lawful, class_repair, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3275.  
  3276. [NPCShipArch]
  3277. nickname = co_nws_br_freighter_d6-19
  3278. level = d6
  3279. loadout = co_br_freighter_loadout01
  3280. ship_archetype = br_freighter
  3281. state_graph = FIGHTER
  3282. pilot = freighter_hard
  3283. npc_class = lawful, class_freighter, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3284.  
  3285. [NPCShipArch]
  3286. nickname = co_os_ge_armored_d1
  3287. level = d1
  3288. loadout = co_ge_armored_loadout01
  3289. ship_archetype = ge_armored
  3290. state_graph = TRANSPORT
  3291. pilot = transport_easy
  3292. npc_class = lawful, class_armored, d1
  3293.  
  3294. [NPCShipArch]
  3295. nickname = co_os_ge_armored_d2
  3296. level = d2
  3297. loadout = co_ge_armored_loadout01
  3298. ship_archetype = ge_armored
  3299. state_graph = TRANSPORT
  3300. pilot = transport_med
  3301. npc_class = lawful, class_armored, d2
  3302.  
  3303. [NPCShipArch]
  3304. nickname = co_os_ge_armored_d3
  3305. level = d3
  3306. loadout = co_ge_armored_loadout01
  3307. ship_archetype = ge_armored
  3308. state_graph = TRANSPORT
  3309. pilot = transport_hard
  3310. npc_class = lawful, class_armored, d3
  3311.  
  3312. [NPCShipArch]
  3313. nickname = co_os_ge_armored_d4
  3314. level = d4
  3315. loadout = co_ge_armored_loadout01
  3316. ship_archetype = ge_armored
  3317. state_graph = TRANSPORT
  3318. pilot = transport_ace
  3319. npc_class = lawful, class_armored, d4
  3320.  
  3321. [NPCShipArch]
  3322. nickname = co_os_ge_armored_d5
  3323. level = d5
  3324. loadout = co_ge_armored_loadout02
  3325. ship_archetype = ge_armored
  3326. state_graph = TRANSPORT
  3327. pilot = transport_med
  3328. npc_class = lawful, class_armored, d5
  3329.  
  3330. [NPCShipArch]
  3331. nickname = co_os_ge_armored_d6
  3332. level = d6
  3333. loadout = co_ge_armored_loadout02
  3334. ship_archetype = ge_armored
  3335. state_graph = TRANSPORT
  3336. pilot = transport_hard
  3337. npc_class = lawful, class_armored, d6
  3338.  
  3339. [NPCShipArch]
  3340. nickname = co_os_ge_armored_d7
  3341. level = d7
  3342. loadout = co_ge_armored_loadout02
  3343. ship_archetype = ge_armored
  3344. state_graph = TRANSPORT
  3345. pilot = transport_ace
  3346. npc_class = lawful, class_armored, d7
  3347.  
  3348. [NPCShipArch]
  3349. nickname = co_os_ge_armored_d8
  3350. level = d8
  3351. loadout = co_ge_armored_loadout03
  3352. ship_archetype = ge_armored
  3353. state_graph = TRANSPORT
  3354. pilot = transport_med
  3355. npc_class = lawful, class_armored, d8
  3356.  
  3357. [NPCShipArch]
  3358. nickname = co_os_ge_armored_d9
  3359. level = d9
  3360. loadout = co_ge_armored_loadout03
  3361. ship_archetype = ge_armored
  3362. state_graph = TRANSPORT
  3363. pilot = transport_hard
  3364. npc_class = lawful, class_armored, d9
  3365.  
  3366. [NPCShipArch]
  3367. nickname = co_os_ge_armored_d10
  3368. level = d10
  3369. loadout = co_ge_armored_loadout03
  3370. ship_archetype = ge_armored
  3371. state_graph = TRANSPORT
  3372. pilot = transport_ace
  3373. npc_class = lawful, class_armored, d10
  3374.  
  3375. [NPCShipArch]
  3376. nickname = co_os_ge_armored_d11
  3377. level = d11
  3378. loadout = co_ge_armored_loadout04
  3379. ship_archetype = ge_armored
  3380. state_graph = TRANSPORT
  3381. pilot = transport_med
  3382. npc_class = lawful, class_armored, d11
  3383.  
  3384. [NPCShipArch]
  3385. nickname = co_os_ge_armored_d12-19
  3386. level = d12
  3387. loadout = co_ge_armored_loadout04
  3388. ship_archetype = ge_armored
  3389. state_graph = TRANSPORT
  3390. pilot = transport_hard
  3391. npc_class = lawful, class_armored, d12, d13, d14, d15, d16, d17, d18, d19
  3392.  
  3393. [NPCShipArch]
  3394. nickname = co_rs_ge_lifter_d1-19
  3395. level = d8
  3396. loadout = co_ge_lifter_loadout03
  3397. ship_archetype = ge_lifter
  3398. state_graph = TRANSPORT
  3399. pilot = transport_med
  3400. npc_class = lawful, class_lifter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3401.  
  3402. [NPCShipArch]
  3403. nickname = co_rs_ge_repair_d1-19
  3404. level = d8
  3405. loadout = co_ge_repair_loadout03
  3406. ship_archetype = ge_repair
  3407. state_graph = TRANSPORT
  3408. pilot = transport_med
  3409. npc_class = lawful, class_repair, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3410.  
  3411. [NPCShipArch]
  3412. nickname = co_shi_ge_fighter5_d13
  3413. level = d13
  3414. loadout = co_ge_fighter5_loadout01
  3415. ship_archetype = ge_fighter5
  3416. state_graph = FIGHTER
  3417. pilot = pilot_company_hard
  3418. npc_class = lawful, class_fighter, d13
  3419.  
  3420. [NPCShipArch]
  3421. nickname = co_shi_ge_fighter5_d14-19
  3422. level = d14
  3423. loadout = co_ge_fighter5_loadout01
  3424. ship_archetype = ge_fighter5
  3425. state_graph = FIGHTER
  3426. pilot = pilot_company_ace
  3427. npc_class = lawful, class_fighter, d14, d15, d16, d17, d18, d19
  3428.  
  3429. [NPCShipArch]
  3430. nickname = co_shi_ku_freighter_d9-10
  3431. level = d9
  3432. loadout = co_ku_freighter_loadout01
  3433. ship_archetype = ku_freighter
  3434. state_graph = FIGHTER
  3435. pilot = freighter_ace
  3436. npc_class = lawful, class_freighter, d9, d10
  3437.  
  3438. [NPCShipArch]
  3439. nickname = co_shi_ku_freighter_d11-19
  3440. level = d11
  3441. loadout = co_ku_freighter_loadout02
  3442. ship_archetype = ku_freighter
  3443. state_graph = FIGHTER
  3444. pilot = freighter_ace
  3445. npc_class = lawful, class_freighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3446.  
  3447. [NPCShipArch]
  3448. nickname = co_shi_ge_armored_d1-12
  3449. level = d12
  3450. loadout = co_ge_armored_loadout04
  3451. ship_archetype = ge_armored
  3452. state_graph = TRANSPORT
  3453. pilot = transport_hard
  3454. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12
  3455.  
  3456. [NPCShipArch]
  3457. nickname = co_shi_ge_armored_d13-19
  3458. level = d13
  3459. loadout = co_ge_armored_loadout04
  3460. ship_archetype = ge_armored
  3461. state_graph = TRANSPORT
  3462. pilot = transport_ace
  3463. npc_class = lawful, class_armored, d13, d14, d15, d16, d17, d18, d19
  3464.  
  3465. [NPCShipArch]
  3466. nickname = co_ti_ge_fighter_d1-2
  3467. level = d2
  3468. loadout = co_ge_fighter_loadout01
  3469. ship_archetype = ge_fighter
  3470. state_graph = FIGHTER
  3471. pilot = pilot_company_hard
  3472. npc_class = lawful, class_fighter, d1, d2
  3473.  
  3474. [NPCShipArch]
  3475. nickname = co_ti_ge_fighter4_d9-19
  3476. level = d9
  3477. loadout = co_ge_fighter4_loadout01
  3478. ship_archetype = ge_fighter4
  3479. state_graph = FIGHTER
  3480. pilot = pilot_company_med
  3481. npc_class = lawful, class_fighter, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3482.  
  3483. [NPCShipArch]
  3484. nickname = co_ti_ge_transport_d1-2
  3485. level = d2
  3486. loadout = co_ge_transport_loadout01
  3487. ship_archetype = ge_transport
  3488. state_graph = TRANSPORT
  3489. pilot = transport_easy
  3490. npc_class = lawful, class_transport, d1, d2
  3491.  
  3492. [NPCShipArch]
  3493. nickname = co_ti_ge_large_transport_d9-19
  3494. level = d9
  3495. loadout = co_ge_large_transport_loadout01
  3496. ship_archetype = ge_large_transport
  3497. state_graph = TRANSPORT
  3498. pilot = transport_ace
  3499. npc_class = lawful, class_transport, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3500.  
  3501. [NPCShipArch]
  3502. nickname = co_ti_ge_lifter_d1-19
  3503. level = d4
  3504. loadout = co_ge_lifter_loadout02
  3505. ship_archetype = ge_lifter
  3506. state_graph = TRANSPORT
  3507. pilot = transport_ace
  3508. npc_class = lawful, class_lifter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3509.  
  3510. [NPCShipArch]
  3511. nickname = co_ti_ge_repair_d1-19
  3512. level = d4
  3513. loadout = co_ge_repair_loadout02
  3514. ship_archetype = ge_repair
  3515. state_graph = TRANSPORT
  3516. pilot = transport_ace
  3517. npc_class = lawful, class_repair, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3518.  
  3519. [NPCShipArch]
  3520. nickname = co_vr_ge_fighter_d2-19
  3521. level = d2
  3522. loadout = co_ge_fighter_loadout01
  3523. ship_archetype = ge_fighter
  3524. state_graph = FIGHTER
  3525. pilot = pilot_company_hard
  3526. npc_class = lawful, class_fighter, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3527.  
  3528. [NPCShipArch]
  3529. nickname = co_vr_ge_transport_d2-19
  3530. level = d2
  3531. loadout = co_ge_transport_loadout01
  3532. ship_archetype = ge_transport
  3533. state_graph = TRANSPORT
  3534. pilot = transport_easy
  3535. npc_class = lawful, class_transport, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3536.  
  3537. [NPCShipArch]
  3538. nickname = br_m_ge_fighter2_d1-4
  3539. level = d4
  3540. loadout = co_ge_fighter2_loadout01
  3541. ship_archetype = ge_fighter2
  3542. state_graph = FIGHTER
  3543. pilot = pilot_company_easy
  3544. npc_class = lawful, class_fighter, d1, d2, d3, d4
  3545.  
  3546. [NPCShipArch]
  3547. nickname = br_m_ge_transport_d1-4
  3548. level = d4
  3549. loadout = co_ge_transport_loadout01
  3550. ship_archetype = ge_transport
  3551. state_graph = TRANSPORT
  3552. pilot = transport_hard
  3553. npc_class = lawful, class_transport, d1, d2, d3, d4
  3554.  
  3555. [NPCShipArch]
  3556. nickname = br_m_ge_train_d13
  3557. level = d13
  3558. loadout = co_ge_train_loadout01
  3559. ship_archetype = ge_train
  3560. state_graph = TRANSPORT
  3561. pilot = transport_ace
  3562. npc_class = lawful, class_transport, d13
  3563.  
  3564. [NPCShipArch]
  3565. nickname = br_m_ge_large_train_d12
  3566. level = d12
  3567. loadout = co_ge_large_train_loadout01
  3568. ship_archetype = ge_large_train
  3569. state_graph = TRANSPORT
  3570. pilot = transport_easy
  3571. npc_class = lawful, class_transport, d12
  3572.  
  3573. [NPCShipArch]
  3574. nickname = br_m_ge_large_train_d13-19
  3575. level = d13
  3576. loadout = co_ge_large_train_loadout01
  3577. ship_archetype = ge_large_train
  3578. state_graph = TRANSPORT
  3579. pilot = transport_med
  3580. npc_class = lawful, class_transport, d13, d14, d15, d16, d17, d18, d19
  3581.  
  3582. [NPCShipArch]
  3583. nickname = co_khc_ge_fighter2_d1-6
  3584. level = d6
  3585. loadout = co_ge_fighter2_loadout01
  3586. ship_archetype = ge_fighter2
  3587. state_graph = FIGHTER
  3588. pilot = pilot_company_hard
  3589. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6
  3590.  
  3591. [NPCShipArch]
  3592. nickname = co_khc_ge_large_transport_d1-6
  3593. level = d6
  3594. loadout = co_ge_large_transport_loadout01
  3595. ship_archetype = ge_large_transport
  3596. state_graph = TRANSPORT
  3597. pilot = transport_easy
  3598. npc_class = lawful, class_transport, d1, d2, d3, d4, d5, d6
  3599.  
  3600. [NPCShipArch]
  3601. nickname = co_khc_rh_freighter_d1-10
  3602. level = d10
  3603. loadout = co_rh_freighter_loadout01
  3604. ship_archetype = rh_freighter
  3605. state_graph = FIGHTER
  3606. pilot = freighter_med
  3607. npc_class = lawful, class_freighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  3608.  
  3609. [NPCShipArch]
  3610. nickname = co_khc_rh_freighter_d11
  3611. level = d11
  3612. loadout = co_rh_freighter_loadout01
  3613. ship_archetype = rh_freighter
  3614. state_graph = FIGHTER
  3615. pilot = freighter_hard
  3616. npc_class = lawful, class_freighter, d11
  3617.  
  3618. [NPCShipArch]
  3619. nickname = co_khc_rh_freighter_d12-19
  3620. level = d12
  3621. loadout = co_rh_freighter_loadout01
  3622. ship_archetype = rh_freighter
  3623. state_graph = FIGHTER
  3624. pilot = freighter_ace
  3625. npc_class = lawful, class_freighter, d12, d13, d14, d15, d16, d17, d18, d19
  3626.  
  3627. [NPCShipArch]
  3628. nickname = rh_m_ge_fighter4_d1-10
  3629. level = d10
  3630. loadout = co_ge_fighter4_loadout01
  3631. ship_archetype = ge_fighter4
  3632. state_graph = FIGHTER
  3633. pilot = pilot_company_hard
  3634. npc_class = lawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  3635.  
  3636. [NPCShipArch]
  3637. nickname = rh_m_ge_train_d1-10
  3638. level = d10
  3639. loadout = co_ge_train_loadout01
  3640. ship_archetype = ge_train
  3641. state_graph = TRANSPORT
  3642. pilot = transport_easy
  3643. npc_class = lawful, class_transport, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10
  3644.  
  3645. [NPCShipArch]
  3646. nickname = rh_m_ge_train_d12-19
  3647. level = d12
  3648. loadout = co_ge_train_loadout01
  3649. ship_archetype = ge_train
  3650. state_graph = TRANSPORT
  3651. pilot = transport_hard
  3652. npc_class = lawful, class_transport, d12, d13, d14, d15, d16, d17, d18, d19
  3653.  
  3654. [NPCShipArch]
  3655. nickname = rh_m_ge_armored_d1-19
  3656. level = d12
  3657. loadout = co_ge_armored_loadout04
  3658. ship_archetype = ge_armored
  3659. state_graph = TRANSPORT
  3660. pilot = transport_hard
  3661. npc_class = lawful, class_armored, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3662.  
  3663. [NPCShipArch]
  3664. nickname = rh_m_ge_lifter_d1-19
  3665. level = d10
  3666. loadout = co_ge_lifter_loadout03
  3667. ship_archetype = ge_lifter
  3668. state_graph = TRANSPORT
  3669. pilot = transport_ace
  3670. npc_class = lawful, class_lifter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3671.  
  3672. [NPCShipArch]
  3673. nickname = rh_m_ge_repair_d1-19
  3674. level = d10
  3675. loadout = co_ge_repair_loadout03
  3676. ship_archetype = ge_repair
  3677. state_graph = TRANSPORT
  3678. pilot = transport_ace
  3679. npc_class = lawful, class_repair, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19
  3680.  
  3681. [NPCShipArch]
  3682. nickname = Bretonia_Gunboat
  3683. loadout = Bretonia_Gunboat_Loadout
  3684. level = d19
  3685. ship_archetype = br_gunboat
  3686. pilot = pilot_military_ace
  3687. state_graph = GUNBOAT
  3688. npc_class = lawful, class_gunboat, d19
  3689.  
  3690. [NPCShipArch]
  3691. nickname = Bretonia_Destroyer
  3692. loadout = Bretonia_Destroyer_Loadout
  3693. level = d19
  3694. ship_archetype = br_destroyer
  3695. pilot = pilot_military_ace
  3696. state_graph = CRUISER
  3697. npc_class = lawful, class_destroyer, d19
  3698.  
  3699. [NPCShipArch]
  3700. nickname = Bretonia_Battleship
  3701. loadout = Bretonia_Battleship_Loadout
  3702. level = d19
  3703. ship_archetype = br_battleship
  3704. pilot = pilot_military_ace
  3705. state_graph = CRUISER
  3706. npc_class = lawful, class_battleship, d19
  3707.  
  3708. [NPCShipArch]
  3709. nickname = Kusari_Gunboat
  3710. loadout = Kusari_Gunboat_Loadout
  3711. level = d19
  3712. ship_archetype = ku_gunboat
  3713. pilot = pilot_military_ace
  3714. state_graph = GUNBOAT
  3715. npc_class = lawful, class_gunboat, d19
  3716.  
  3717. [NPCShipArch]
  3718. nickname = Kusari_Destroyer
  3719. loadout = Kusari_Destroyer_Loadout
  3720. level = d19
  3721. ship_archetype = ku_destroyer
  3722. pilot = pilot_military_ace
  3723. state_graph = CRUISER
  3724. npc_class = lawful, class_destroyer, d19
  3725.  
  3726. [NPCShipArch]
  3727. nickname = Kusari_Battleship
  3728. loadout = Kusari_Battleship_Loadout
  3729. level = d19
  3730. ship_archetype = ku_battleship
  3731. pilot = pilot_military_ace
  3732. state_graph = CRUISER
  3733. npc_class = lawful, class_battleship, d19
  3734.  
  3735. [NPCShipArch]
  3736. nickname = Liberty_Cruiser
  3737. loadout = Liberty_Cruiser_Loadout
  3738. level = d19
  3739. ship_archetype = li_cruiser
  3740. pilot = pilot_military_ace
  3741. state_graph = CRUISER
  3742. npc_class = lawful, class_cruiser, d19
  3743.  
  3744. [NPCShipArch]
  3745. nickname = Liberty_Battleship
  3746. loadout = Liberty_Battleship_Loadout
  3747. level = d19
  3748. ship_archetype = li_dreadnought
  3749. pilot = pilot_military_ace
  3750. state_graph = CRUISER
  3751. npc_class = lawful, class_battleship, d19
  3752.  
  3753. [NPCShipArch]
  3754. nickname = Nomad_Fighter
  3755. loadout = Nomad_Fighter_Loadout
  3756. level = d19
  3757. ship_archetype = no_fighter
  3758. pilot = pilot_military_ace
  3759. state_graph = FIGHTER
  3760. npc_class = unlawful, class_fighter, d19
  3761.  
  3762. [NPCShipArch]
  3763. nickname = Nomad_Gunboat
  3764. loadout = Nomad_Gunboat_Loadout
  3765. level = d19
  3766. ship_archetype = no_gunboat
  3767. pilot = pilot_military_hard
  3768. state_graph = GUNBOAT
  3769. npc_class = unlawful, class_gunboat, d19
  3770.  
  3771. [NPCShipArch]
  3772. nickname = Nomad_Battleship
  3773. loadout = Nomad_Battleship_Loadout
  3774. level = d19
  3775. ship_archetype = no_battleship
  3776. pilot = pilot_military_hard
  3777. state_graph = CRUISER
  3778. npc_class = unlawful, class_battleship, d19
  3779.  
  3780. [NPCShipArch]
  3781. nickname = Rheinland_Gunboat
  3782. loadout = Rheinland_Gunboat_Loadout
  3783. level = d19
  3784. ship_archetype = rh_gunboat
  3785. pilot = pilot_military_hard
  3786. state_graph = GUNBOAT
  3787. npc_class = lawful, class_gunboat, d19
  3788.  
  3789. [NPCShipArch]
  3790. nickname = Rheinland_Cruiser
  3791. loadout = Rheinland_Cruiser_Loadout
  3792. level = d19
  3793. ship_archetype = rh_cruiser
  3794. pilot = pilot_military_hard
  3795. state_graph = CRUISER
  3796. npc_class = lawful, class_cruiser, d19
  3797.  
  3798. [NPCShipArch]
  3799. nickname = Rheinland_Battleship
  3800. loadout = Rheinland_Battleship_Loadout
  3801. level = d19
  3802. ship_archetype = rh_battleship
  3803. pilot = pilot_military_hard
  3804. state_graph = CRUISER
  3805. npc_class = lawful, class_battleship, d19
  3806.  
  3807. [NPCShipArch]
  3808. nickname = Rheinland_Gunboat_p
  3809. loadout = Rheinland_Gunboat_Loadout
  3810. level = d19
  3811. ship_archetype = rh_gunboat
  3812. pilot = pilot_military_ace
  3813. state_graph = GUNBOAT
  3814. npc_class = unlawful, class_gunboat, d19
  3815.  
  3816. [NPCShipArch]
  3817. nickname = Rheinland_Cruiser_p
  3818. loadout = Rheinland_Cruiser_Loadout
  3819. level = d19
  3820. ship_archetype = rh_cruiser
  3821. pilot = pilot_military_ace
  3822. state_graph = CRUISER
  3823. npc_class = unlawful, class_cruiser, d19
  3824.  
  3825. [NPCShipArch]
  3826. nickname = Rheinland_Battleship_p
  3827. loadout = Rheinland_Battleship_Loadout
  3828. level = d19
  3829. ship_archetype = rh_battleship
  3830. pilot = pilot_military_ace
  3831. state_graph = CRUISER
  3832. npc_class = unlawful, class_battleship, d19
  3833.  
  3834.  
  3835. [NPCShipArch]
  3836. nickname = rssnub_d1-2
  3837. loadout = rssnub_fighter_loadout01
  3838. level = d1
  3839. ship_archetype = rs_snub
  3840. pilot = pilot_police_med
  3841. state_graph = FIGHTER    
  3842. npc_class = lawful, class_fighter, d1, d2
  3843.  
  3844. [NPCShipArch]
  3845. nickname = rssnub_d3-4
  3846. loadout = rssnub_fighter_loadout02
  3847. level = d3
  3848. ship_archetype = rs_snub
  3849. pilot = pilot_police_med
  3850. state_graph = FIGHTER    
  3851. npc_class = lawful, class_fighter, d3, d4
  3852.  
  3853. [NPCShipArch]
  3854. nickname = rssnub_d5-7
  3855. loadout = rssnub_fighter_loadout03
  3856. level = d5
  3857. ship_archetype = rs_snub
  3858. pilot = pilot_police_hard
  3859. state_graph = FIGHTER
  3860. npc_class = lawful, class_fighter, d5, d6, d7
  3861.  
  3862. [NPCShipArch]
  3863. nickname = soulstealer_d8-11
  3864. loadout = rssoulstealer_fighter_loadout01
  3865. level = d8
  3866. ship_archetype = rs_soulstealer
  3867. pilot = pilot_police_hard
  3868. state_graph = FIGHTER    
  3869. npc_class = lawful, class_fighter, d8, d9, d10, d11
  3870.  
  3871. [NPCShipArch]
  3872. nickname = soulstealer_d12-20
  3873. loadout = rssoulstealer_fighter_loadout02
  3874. level = d12
  3875. ship_archetype = rs_soulstealer
  3876. pilot = pilot_police_hard
  3877. state_graph = FIGHTER    
  3878. npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3879.  
  3880.  
  3881. [NPCShipArch]
  3882. nickname = starviper_d1-4
  3883. loadout = starviper_fighter_loadout01
  3884. level = d1
  3885. ship_archetype = starviper
  3886. pilot = pilot_police_med
  3887. state_graph = FIGHTER    
  3888. npc_class = lawful, class_fighter, d1, d2, d3, d4
  3889.  
  3890. [NPCShipArch]
  3891. nickname = cougar_d5-9
  3892. loadout = cougar_fighter_loadout01
  3893. level = d5
  3894. ship_archetype = cougar
  3895. pilot = pilot_police_med
  3896. state_graph = FIGHTER    
  3897. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3898.  
  3899. [NPCShipArch]
  3900. nickname = hornet_d10-20
  3901. loadout = hornet_fighter_loadout01
  3902. level = d10
  3903. ship_archetype = hornet
  3904. pilot = pilot_police_hard
  3905. state_graph = FIGHTER
  3906. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3907.  
  3908. [NPCShipArch]
  3909. nickname = rheinland_d5-9
  3910. loadout = gt_fighter_fighter_loadout01
  3911. level = d5
  3912. ship_archetype = gt_fighter
  3913. pilot = pilot_police_med
  3914. state_graph = FIGHTER    
  3915. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3916.  
  3917. [NPCShipArch]
  3918. nickname = rheinland_d10-20
  3919. loadout = gt_fighter_fighter_loadout01
  3920. level = d10
  3921. ship_archetype = gt_fighter
  3922. pilot = pilot_police_hard
  3923. state_graph = FIGHTER    
  3924. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3925.  
  3926. [NPCShipArch]
  3927. nickname = bretonia_d5-9
  3928. loadout = whale_fighter_loadout01
  3929. level = d5
  3930. ship_archetype = whale
  3931. pilot = pilot_police_med
  3932. state_graph = FIGHTER    
  3933. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3934.  
  3935. [NPCShipArch]
  3936. nickname = bretonia_d10-20
  3937. loadout = whale_fighter_loadout01
  3938. level = d10
  3939. ship_archetype = whale
  3940. pilot = pilot_police_hard
  3941. state_graph = FIGHTER    
  3942. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3943.  
  3944. [NPCShipArch]
  3945. nickname = kusari_d5-9
  3946. loadout = te_ku_dragon_fighter_loadout01
  3947. level = d5
  3948. ship_archetype = te_ku_dragon
  3949. pilot = pilot_police_med
  3950. state_graph = FIGHTER    
  3951. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3952.  
  3953. [NPCShipArch]
  3954. nickname = kusari_d10-20
  3955. loadout = te_ku_dragon_fighter_loadout01
  3956. level = d10
  3957. ship_archetype = te_ku_dragon
  3958. pilot = pilot_police_hard
  3959. state_graph = FIGHTER    
  3960. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3961.  
  3962.  
  3963. [NPCShipArch]
  3964. nickname = liberty_d5-9
  3965. loadout = te_li_elite2_fighter_loadout01
  3966. level = d5
  3967. ship_archetype = te_li_elite2
  3968. pilot = pilot_police_med
  3969. state_graph = FIGHTER    
  3970. npc_class = lawful, class_fighter, d5, d6, d7, d8, d9
  3971.  
  3972. [NPCShipArch]
  3973. nickname = liberty_d10-20
  3974. loadout = te_li_elite2_fighter_loadout01
  3975. level = d10
  3976. ship_archetype = te_li_elite2
  3977. pilot = pilot_police_hard
  3978. state_graph = FIGHTER    
  3979. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19, d20
  3980.  
  3981. [NPCShipArch]
  3982. nickname = battleship_missions_u_d19
  3983. loadout =  mission_battleship
  3984. level = d19
  3985. ship_archetype = battleship_for_mission
  3986. pilot = pilot_military_ace
  3987. state_graph = FIGHTER
  3988. npc_class = unlawful, class_fighter, d19
  3989.  
  3990. [NPCShipArch]
  3991. nickname = battleship_missions_d19
  3992. loadout =  mission3_battleship
  3993. level = d19
  3994. ship_archetype = battleship_for_mission3
  3995. pilot = pilot_military_ace
  3996. state_graph = FIGHTER
  3997. npc_class = lawful, class_fighter, d19
  3998.  
  3999. [NPCShipArch]
  4000. nickname = battleship_missions2_u_d19
  4001. loadout =  mission2_battleship
  4002. level = d19
  4003. ship_archetype = battleship_for_mission2
  4004. pilot = pilot_military_ace
  4005. state_graph = FIGHTER
  4006. npc_class = unlawful, class_fighter, d19
  4007.  
  4008. [NPCShipArch]
  4009. nickname = ghost_fighter_d2
  4010. level = d2
  4011. loadout = ghost_loadout
  4012. ship_archetype = ghost_ship
  4013. state_graph = FIGHTER
  4014. pilot = pilot_company_hard
  4015. npc_class = lawful, class_fighter, d2
  4016.  
  4017. [NPCShipArch]
  4018. nickname = starblazer_fighter_d5
  4019. level = d5
  4020. loadout = starblazer_loadout
  4021. ship_archetype = starblazer
  4022. state_graph = FIGHTER
  4023. pilot = pilot_company_hard
  4024. npc_class = lawful, class_fighter, d5
  4025.  
  4026. [NPCShipArch]
  4027. nickname = starblazer_fighter_d7
  4028. level = d7
  4029. loadout = starblazer_loadout01
  4030. ship_archetype = starblazer
  4031. state_graph = FIGHTER
  4032. pilot = pilot_company_hard
  4033. npc_class = lawful, class_fighter, d7